Programming Design Patterns For Unity: Write Better Code

所在平台: Udemy

课程主页: https://www.udemy.com/course/programming-design-patterns/

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课程名称: Unity中的编程设计模式:编写更好的代码 课程概述: 您是否曾经想过为什么您的代码有这么多漏洞,或者对几个月前写的代码感到困惑?您也许听说过编程模式,但不确定何时使用它们,或者想知道如何在Unity中实际实现这些模式?在本课程中,您将提升您的编码技能!课程内容包括基础编程最佳实践,例如如何编写清晰、可维护的代码、解决哪些问题应使用编程模式、在Unity中编写常见模式以及如何将编程模式应用于最佳实践。 通过本课程,您将学会如何: - 识别不良编程实践 - 将糟糕的代码重构为更好的代码 - 理解常见模式的原理和适用性 - 将编程模式应用于游戏特定的实例 如果您是一名中级Unity程序员,想要制作更大型的游戏,而不被复杂的代码所淹没,那么这个课程就是为您量身定制的。参加课程前,您需要对C#编程有较强的理解,包括(类,方法,条件语句,循环)以及对更高级概念(继承、接口、事件)有一定的熟悉度。所有学生均可访问问答论坛,我们的讲师、助教和社区将随时准备帮助您解答问题,助您成功。

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Do you ever wonder why your code has so many bugs or find yourself perplexed by code you wrote months ago?Maybe you've heard of Programming Patterns but don't understand when to use them, or you want to know how to actually implement these Patterns in Unity?In this course you'll take your coding to the next level!From fundamental programming best practices including how to write clean, maintainable code to what problems to solve with Programming Patterns, how to write common Patterns in Unity and how Programming Patterns implement best practices.By the end of the course you'll know how to:Spot bad practices.Refactor bad code into better code.Unpack common Patterns to see why they work.Apply Programming Patterns to game specific examples.If you're an intermediate Unity programmer wanting to make bigger games, without drowning in complex code, then this is the course for you.To take the course you'll need a strong understanding of basic C# programming (classes, methods, ifs, loops) and some familiarity with more advanced concepts (inheritance, interfaces, events).All students have access to the Q & A forums where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.

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