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所在平台: Udemy |
课程主页: https://www.udemy.com/course/procedurally-generated-scenes-with-blender-python-numpy/
课程评论:没有评论
**课程名称:** 使用 Blender、Python 和 NumPy 生成程序化场景 (Procedurally generated scenes with Blender, Python & NumPy) **课程概述:** 本课程专为对自动生成具有独特特征且可用于外部应用的场景感兴趣的设计师和开发者而设计。课程重点在于创建多个 Python 脚本,利用 Blender 的脚本功能,并结合 Python 和 NumPy 库来实现这一目标。 **核心内容:** * **NumPy 坐标生成:** 学习如何利用 NumPy 的多种函数生成数字序列,进而创建三维坐标。 * **程序化场景生成:** * **地形生成:** 使用随机特征程序化生成地形。 * **森林创建:** 运用 Beta 分布创建森林。 * **城镇生成:** 使用参数化公式生成城镇。 * **外部模型集成:** 学习如何导入外部模型。 * **场景导出:** 将 Blender 场景导出以在 Godot 等外部应用中使用。 **课程优势:** * **节省时间:** 学习如何自动化场景设计过程,并能添加自定义元素。 * **实用技能:** 掌握程序化内容生成的核心技术,可应用于个人项目。 * **内容丰富:** 课程提供期间创建的所有内容。 **先修要求:** * **软件:** Blender 3.X。 * **编程基础:** 熟悉 Python 或具备基础编程知识。即使没有编程经验,也可以跟随视频学习。 * **可选:** Godot(用于将 Blender 场景导入)。 **总结:** 本课程将引导您利用强大的 Blender、Python 和 NumPy 工具,掌握程序化生成复杂三维场景(如地形、森林和城镇)的技能,并能将其导出至其他游戏引擎或应用。无论您是希望提升设计效率还是探索新的创作可能性,本课程都将为您提供宝贵的知识和实践经验。
Hello and welcome.If you are a designer or developer who is interested in creating scenes automatically with unique features and the ability to use them in an external application, this course is for you.This course focuses on creating multiple Python scripts that will help us create a scene with a variety of elements in it.For this, we will use Blender and its scripting section where we will use Python and the NumPy library.With NumPy, we will use multiple of its function to generate multiple sequences of numbers that will help us to create 3D coordinates.These coordinates will be used to create a terrain, a forest and a little town.This course may be attractive to you because it can help you save time when you are designing scenes with the ability to add your custom elements to the script.In addition, you will have access to the content created during the course.I hope you find the content useful and that you can apply it to your personal projects.Have fun and happy learning.In this course you will learn:How to Use NumPy to create coordinates in a 3D space.How to procedurally generate a terrain with random features.How to create a forest by using the beta distribution.How to use a parametric formula to generate town.Import external models.Export the scene to use it in Godot.You will require:Blender 3.X.Be familiar with Python or basic programing. You can follow the videos if you don't have any experience.Optionally Godot to import the Blender scene.