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所在平台: Udemy |
课程主页: https://www.udemy.com/course/procedural-game-environment-unreal-engine-and-houdini/
课程评论:没有评论
课程名称:程序化游戏环境:虚幻引擎与Houdini 课程概述: 欢迎参加这门关于虚幻引擎4和Houdini的程序化游戏环境课程!本课程提供了专家见解、技术技能、秘密提示以及程序化环境设计的黑魔法,将帮助你将环境设计和艺术技能提升到全新水平!课程内容紧凑,共14小时,包含了其他地方难以获得的知识。 课程描述: 在本课程中,我们将使用最先进的工具和资源创建一个专业的程序化游戏环境。以下是课程的几个主要内容: - 生成程序化的地形和湖泊 - 细化景观并生成层掩码 - 利用Houdini数字资产提升工作流程 - 从零创建地形材质 - 生成流场并将其烘焙为流图以实现实时使用 - 使用程序化散布的资产来填充巨大的世界 - 为场景设置灯光,并以最佳方式展现 本课程的最佳描述:成为一名全能型开发者。课程并不适合初学者,因为我们不会覆盖基础知识,但如果你已经掌握了艺术工具,准备好迎接一场激动人心的旅程!课程中没有时间推移的序列或预先规划的片段。学生将能够实时跟随我完成整个过程,我会展示并解释每一个细节,方便你实时跟随或随时观看。 适合人群: - 中级游戏艺术家、关卡设计师、游戏开发者或游戏设计师 - 虚幻引擎用户 - 希望学习游戏环境设计的中级艺术家
INTRODUCTION:Welcome to the Procedural game environment class with Unreal Engine 4 and Houdini! This course is packed with expert insight, technical skills, secret tips, and the black arts of procedural environment design that will help you level up your environment design and art skills to a whole new level! All Packed into a compact 14 hours of content that would be impossible to get anywhere else.DESCRIPTION:In this course, we will create a professional, procedural game environment using state of the art tools and resourcesHere are few of the main points we'll cover in this course:-Generate procedural terrain and lakes- Detail landscape and generate layers masks -Utilize Houdini Digital Assets to empower your workflow -Create terrain materials from scratch -Generate flowfields and bake them into flowmaps for real-time usage -Populate huge worlds using procedurally scattered assets -Light your scene and present it in the best possible wayThe best way to describe this course is: become a one-man army. It's not for beginners as I won't cover the basics but if you've got a handle on artist tools then get strapped-in for quite the ride! There are no time-lapse sequences and no pre-planned segments. Students will be able to follow me live digging my way to the end. I'll be showing and explaining every little step along the way, allowing you to follow along in real-time or watch at your leisure.WHO THIS COURSE IS FOR:Intermediate game artists, level designers, game developers, or game designersUnreal Engine usersIntermediate artists who want to learn game environment design