Practical game design - A masterclass with Pascal Luban

所在平台: Udemy

课程主页: https://www.udemy.com/course/practical-game-design-a-masterclass-with-pascal-luban-pt1/

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课程名称:实用游戏设计 - Pascal Luban大师班 课程概述:你应该如何开始设计一款视频游戏?正确的答案是首先定义它的游戏玩法。但是如何进行呢?游戏系统就像一个复杂的钟表,许多组件相互作用。设计一个稳固的游戏系统可能令人生畏,但每个组件都相对简单易懂。如果你知道如何设计这些组件,就能构建出一个连贯而有效的游戏系统。在本课程中,我将教你如何做出每个组件的关键选择:你需要设计哪些关键组件?设计它们时必须遵循的基本规则是什么?应该按照什么顺序设计它们,以构建一个连贯的游戏系统?我将使用大量示例来帮助你理解这些概念。为了帮助你设计游戏,我提供了练习和一个独特的工具:一个检查清单,以确保你提出正确的问题,不遗漏构建稳固游戏系统的关键方面。我分享的内容基于我超过29年的游戏设计经验。我曾担任众多家用游戏主机和移动游戏的首席设计师,参与了《孤岛惊魂:新噩梦》、《合金装备:潜行者》等多款游戏的设计。我还曾为一些专业工作室和出版商如动视、DICE、索尼、像素联合会和波希米亚互动提供设计咨询。完成本课程后,你将掌握设计游戏玩法和游戏系统的能力。

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From what end should you start designing a video game?The correct answer is to define its gameplay first.But how to proceed?A game system is like a complex clockwork, with many components interacting with each other. Designing a solid game system can be daunting.However, each component is simple to understand, and if you know how to design them, you can build a coherent and effective game system.In this class, I will teach you how to make the critical choices for each component:What are the key components you need to design?What are the fundamental rules you must follow to design them?In which order should you design them to build a coherent game system?I use plenty of examples to help you understand the concepts.To help you design your game, I provide exercises and a unique tool: A checklist to ensure you ask the right questions and don't forget key aspects of a solid game system.What I will share with you is based on my 29+ years of experience as a game designer. I worked as the lead designer on numerous home consoles and mobile games: Alone In The Dark - The New Nightmare, two Splinter Cell games, Wanted - Weapons of Fate, Fighters Uncaged, etc. I was also a design consultant for some of the most professional studios and publishers: Activision, DICE, Sony, Pixel Federation, and Bohemia Interactive.By the end of this class, you will know how to design your gameplay and a game system.

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