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所在平台: Udemy |
课程主页: https://www.udemy.com/course/optimising-a-mobile-game-in-unity/
课程评论:没有评论
课程名称:优化Unity中的移动游戏 课程概述:为移动电话创建游戏与为电脑创建游戏有很大不同,需要许多优化技巧。在本课程中,我将介绍针对移动电话和平板电脑优化Unity游戏的技巧和技术。我们将设计一个以万圣节为主题的射击游戏,该游戏具有不断增强的敌人波潮,随着关卡的提升而加速。我将展示如何正确设置该项目,逐步讲解Unity的设置,包括它们的功能和如何为移动设备定制设置。接下来,我们将开始创建游戏,同时使用Unity分析器检查性能,并寻找优化方法,以确保流畅的游戏体验和稳定的帧率。我们将重点关注以下内容:绘制调用、批处理、协程、敌人池化等。您无需有任何编码经验,我会一步一步带您完成整个过程,并展示移动开发的良好实践。到课程结束时,您将拥有一个完整的游戏,能够在较旧的移动设备上轻松达到每秒30帧的效果,在较新的设备上达到每秒60帧,这适用于Android和iOS的移动设备及平板电脑。欢迎今天报名参加,我期待在我的课程中见到您。
Creating games for mobile phones is very different than creating games for computers, they require a lot of optimisation techniques. In this course I am going to be covering those optimisation tips and techniques to optimise a game in Unity that is designed specifically for mobile phones and tablets.We will be designing a Halloween themed shooting game that has an endless wave of enemies that gets faster with each increasing level. I will be showing you how to setup this project correctly, going through the Unity settings, I will be explaining what they do and how to customise for mobile devices.Then we will begin creating the game, while using Unity profiler to check performance and look at ways to optimise for smooth gameplay and solid frames per second.We will be focusing on items such as:Draw callsBatchingCoroutinesPooling enemiesAnd more...You don't need any previous experience in coding as I will be taking you through the process step by step, showing you good practice for developing for mobiles.By the end of this course you will have a fully working game that will easily reach 30 frames per second on older mobiles and 60 frames per second on newer devices, and that's for both Android and IOS mobiles and tablets.So why not enrol today and I look forward to seeing you in my course.