|
所在平台: Udemy |
课程主页: https://www.udemy.com/course/offworlder-sculpting-and-texturing-in-3d-coat-for-blender/
课程评论:没有评论
## Coursera课程总结:3D Coat 与 Blender 工作流程中的异星角色雕刻与纹理绘制 本课程探索了3D Coat与Blender相结合的全新3D角色创作工作流程。该流程不仅成本效益高,而且能够满足多种制作需求。课程结构清晰,每个视频都围绕特定主题命名,方便学员跳转和学习。所有视频时长控制在2-5分钟,提供高效的学习体验。冗长的操作过程均以无旁白延时摄影呈现。 **课程结构概览:** * **第一部分:基础头部模型创建** * 学习如何搭建可塑性强、易于修改的基础头部模型。 * 掌握在保留关键面部特征(嘴唇、眼睛、鼻子、耳朵)的同时,将其转化为不同角色设计的技巧。 * 尤其强调了3D Coat在高效创建此类基础模型上的优势。 * 提供包含分段头部模型(.obj和.3b格式)的项目文件,学员可直接跳至角色设计环节。 * **第二部分:角色雕刻** * 指导学员如何基于基础头部模型进行不同怪物的造型修改。 * 重点介绍3D Coat中特色体素雕刻的技巧和注意事项。 * 完成最终的角色体素雕刻。 * **第三部分:拓扑与UV展开** * 展示3D Coat在拓扑和UV展开方面的强大工具,强调其高效性。 * **第四部分:纹理绘制** * 介绍在3D Coat中进行纹理绘制的愉快体验。 * 重点讲解其高度可定制的笔刷,提供逼真的绘画感觉。 * **第五部分:Blender 模型展示** * 涵盖Blender中的基础场景设置,包括皮肤材质、灯光设置,以及雕刻和建模工具的应用。 * **奖励部分:Marvelous Designer 服装设计** * 学习如何使用Marvelous Designer为角色设计服装。 * 并将设计好的服装导入Blender。 **项目文件包含:** * 分段头部模型(.obj 和 .3b 格式) * 包含相关纹理的角色场景文件 * 包含有用资源链接和3D Coat快捷键的PDF文档 **额外支持:** * 作者拥有专门的YouTube频道,提供3D Coat教程。 * 建议加入Discord社区(搜索作者姓名)以获得教程支持。
Explore a new pipeline of 3D Coat and Blender that could fit very well in certain productions and cover many needs at a fraction of the commonly used software costs.The whole course is structured that every video about a certain point that is in the name of the file. It makes it convenient to navigate and study.All videos are short between 2-5 minutes for easy watching and the best learning experience.Long boring processes are recorded to timelapses without narration.COURSE STRUCTURE:Part 1 - Creating the Base HeadSetting up a sculpt that is easy and fast to modify. You will be able to turn it to various character designs while retaining the important bits (lips, eyes, nose, ears) under control. At this speed, it is only possible to do in 3D Coat.The segmented head is included in the project files so you can even just skip doing it yourself and start designing straight ahead.Part 2 - Character SculptingThe second part is about modifying the base head to different creatures. Then moving on to creating the finished voxel sculpt of the character. Talking about particularities of sculpting in 3D Coat.Part 3 - Retopology and UVs3D Coat has great retopology and UV tools to do the job fast and it is covered in this chapter.Part 4 - Texture PaintingTexturing in 3D Coat is a great experience. The brushes give you a very natural painting feeling and are highly customizable.Part 5 - Blender PresentationThis part covers the basics of the scene set up like skin shader, lighting, sculpting, and modeling tools.Bonus Part - Marvelous DesignerJumping in Marvelous to design clothing for the character and bringing back to Blender.Project Files:Includes the segmented basehead as.obj and.3b (3d coat) and the actual character scene with the relevant textures So you can jump straight into it.Also, you'll get pdfs with useful links to resources and my 3d coat hotkeys.If you are interested in my background I have a whole channel dedicated to 3D Coat For the tutorial support please join my discord (search by my name)Happy watching!