VR Development Fundamentals With Meta Quest 2 And Unity

所在平台: Udemy

课程主页: https://www.udemy.com/course/oculus-quest-development-with-unity/

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**课程名称:** 使用 Meta Quest 2 和 Unity 进行 VR 开发基础 (VR Development Fundamentals With Meta Quest 2 And Unity) **课程概述:** 本课程旨在帮助学习者快速掌握使用 Meta Quest 2 和 Unity 进行 VR 开发的基础知识。随着 Oculus Quest 的发布,VR 技术迎来了新的发展曙光,特别是其作为首款成功的独立 VR 头显,无需昂贵的 PC 和线缆即可运行。本课程将带领您从零开始,学习如何为 Oculus Quest 和 Quest 2 开发应用和游戏。 **核心学习内容包括:** * 使用最新的 XR 插件管理 (XR Plugin Management) 配置 Unity 项目以支持 Oculus Quest。 * 利用 Unity 的 XR Interaction Toolkit 构建 VR 体验。 * 设置 Unity 场景以实现 VR 功能。 * 通过侧载 (side-loading) 将 APK 文件安装到 Oculus Quest。 * 实现 VR 中的瞬移 (Teleportation)。 * 集成 Oculus 本地头像 (Local Avatar) 功能。 * 使用 FinalIK 和 Ready Player Me Avatars 构建全身 (Fullbody) VR 系统。 * 实现自定义手部和控制器 (Custom Hands and Controllers)。 * 实现抓取和远程抓取 (Grabbing and Distance Grabbing) 功能。 * VR 中的用户界面 (UI) 交互。 * VR 中的场景加载 (Scene Loading)。 * 开发 VR 射击 (VR Shooting) 和 VR 切割 (VR Slicing) 游戏。 * 实现 VR 控制器的震动反馈。 * 掌握 Oculus Quest 的游戏内调试方法。 **课程亮点:** 课程将结合《哈利·波特》系列中的魁地奇 (Quidditch) 运动以及剑与手枪 (Sword And Pistol) VR 游戏资产,让学习过程充满趣味性。 **课程目标:** 完成本课程后,学习者将能够轻松地为 Oculus Quest 和 Quest 2 进行游戏/应用的原型设计,并成为 VR 开发领域的一员。

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--2023 UPDATE IS HERE--In May 2019, Oculus Quest is released and humanity's hope for Virtual Reality was raised again. Finally, we can truly believe that the age of Virtual Reality has already come...-WHY?Because Oculus Quest is not an ordinary VR headset. It is the first successful, standalone VR headset that works without an expensive PC and a boring cable. As developers, we are so lucky that a revolutionary product is released in our time. So, it is the best time to develop apps and games for Oculus Quest. If you agree with me, then this course is for you! With this course, you can quickly get started with your Oculus Quest and Quest 2 Development. By enrolling in this course, you will learn the fundamentals of VR development with Oculus Quest such as:Configuring a Unity project for Oculus Quest with the latest XR Plugin Management.Learning how to build VR experiences with Unity's XR Interaction ToolkitSetting up Unity scenes for VR implementationInstalling apk files to Oculus Quest with side-loadingTeleportationOculus Local Avatar ImplementationFullbody VR System with FinalIK and Ready Player Me AvatarsImplementing Custom Hands and ControllersImplementing Grabbing and Distance Grabbing UI Interactions in VRScene Loading in VRVR ShootingVR SlicingVibrating VR ControllersIn-Game Debug Methods for Oculus QuestAnd while learning, you will have so much fun with the game assets featuring Quidditch sport from the Harry Potter universe along with the Sword And Pistol VR Game Assets.At the end of this course, you will be able to easily prototype your Oculus Quest and Quest 2 game/app.So, come and join me on this journey to become a part of the Oculus Quest legacy.Let's build together,-Tevfik

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