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所在平台: Udemy |
课程主页: https://www.udemy.com/course/narrative-design-master-class/
课程评论:没有评论
课程名称:叙事设计大师班:为视频游戏创作故事 课程概述: 这门课程在市场上独树一帜,专注于叙事设计中的一些有趣概念。每位加入课程的学生都可以提出关于他们游戏的问题,我将全力解答,确保每位学生都能得到支持。 课程结构: 课程几乎全部是视频,完成所需时间约为6.5小时。完成课程后,学生将更深入地理解如何为游戏写作。课程分为八个主要部分: 1. **叙事设计介绍**:理解叙事设计的基本概念,涉及情节理论、游戏类型、玩家角色、写作的清晰度等。 2. **概念/推介**:从创意的初步构思到写出完整的推介文档,帮助学生在整个课程中坚持自己的概念。 3. **世界构建**:深入探讨如何从无到有建立一个完整的世界,包括气候、氛围、背景及其居住者等内容。 4. **角色**:丰富主角的角色塑造并赋予其目的,探索角色心理与多样化表现。 5. **故事**:专注于玩家的自主性,让玩家在游戏中感受到目的和选择的重要性,分析线性、非线性及开放世界游戏。 6. **对话**:研究游戏中对话的重要性,学习写作技巧及三种主要对话类型,如何将过场动画融入游戏。 7. **综合整合**:将之前所有部分结合起来,理解叙事设计的基本原理。 8. **额外内容:如何作为叙事设计师进入行业**:介绍叙事设计师有哪些工具可帮助他们迅速进入行业并开始职业生涯。 课程完成后,学生将获得Udemy颁发的结业证书,以证明他们的专业知识和完成课程所需的学习时间。
Why this course is specialThis course is like no other on the market. We're going to be looking at some very interesting concepts when it comes to Narrative Design. My GuaranteeFor every student that joins the course, they will be able to ask questions about their games and how to go about using their story to help develop their game. I will be available to answer any and all questions for all of my students.The Course StructureThe course is almost all videos. It will take between 6.5 hours to complete. After you finish this course, you will have a more robust understanding of how to write for your games.The course is structured into 8 main Sections. Section 2: Introduction to Narrative DesignIn this section, We will be taking a solid look at what is narrative design. Understanding all the fundamentals that go into writing and grasp a deep comprehension of plot theory. We will also look at game genres, player archetypes, mechanics, clarity in writing, and much more.Section 3: Concept / PitchHere, we look at how to generate and cultivate ideas from their initial inception to writing out a full-blown pitch document. This section allows you to create your concept that will be pushed throughout the entire course.Section 4: World BuildingThis is my favorite section because here, we will look at the intricacies of building a full-scale world from nothing. We will talk about climate, mood, setting, who inhabits it, is it fantasy, is it science fiction and much moreSection 5: CharacterIn this section, we flesh out our main protagonist and give them a sense of purpose in the out newly created world. This will allow us to see which of the 4 main types of character we want to create/. We when looking at Character Psychology and the 16 personality types, along with really looking at diversity in video games and how to make it more efficientSection 6: StoryThis section is dedicated to player agency, giving the player a sense of purpose throughout the entire game and respecting their choices. We take a critical look at Linear, Non-Linear and open-world games and their perspective on player agency. Section 7: DialogueHere we will look at dialogue and the importance it represents in-game. How to write dialogue, the 3 main types, and incorporating cutscenes into the game.Section 8: Bringing it all togetherThis section brings all previous sections together to understand the fundamentals of narrative designSection 9: Bonus: Breaking into the industry as a Narrative DesignerIn this Bonus Section, we take a look at what tools are at a Narrative Designer's disposal to break into the industry and start their careers right after finishing this courseCertification of completion when finishing this course When you complete 100% of the videos in this course, you will be emailed a certificate of completion by Udemy so you can show it as proof of your expertise and that you have completed a certain number of hours of instruction in the course topic.