Mythological Female Character - Complete Game Pipeline

所在平台: Udemy

课程主页: https://www.udemy.com/course/mythological-female-character/

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课程简介

课程名称:神话女性角色 - 完整游戏制作流程 课程概述:本课程由Abraham Leal讲授,他是Critical Hit Studio & Academy的创始人兼导演。Abraham对3D艺术家的热情源于《霍比特人》一书及其背后的传说。他渴望通过创造和想象新角色来讲述故事,并分享自己的声音。在成为3D艺术家之前,Abraham曾在医学院学习,但最终决定投身于数字设计和娱乐制作领域。虽然他刚开始时无法绘画或雕刻,但他通过不懈努力实现了自己的梦想。他对希望进入3D行业的艺术家的建议是:认真练习、保持耐心和谦逊,始终明确目标,愿意学习和进步。 课程信息:在本课程中,您将学习创建AAA游戏角色所需的所有知识。课程主要涵盖以下主题: - 理解和雕刻女性解剖学 - 完整的重拓扑过程 - 创建游戏配件 - 布料褶皱和皱折的基本原则 - 制作逼真的服装 - 构建毛发卡片 - 创建干净且有序的UV - 皮肤、皮革、织物和金属的纹理 - 优化角色的最佳方法 - 创建PBR材质 - 渲染展示作品集的图像 在整个课程中,学生将专注于制作一个女性角色。课程开始前,您需熟悉Zbrush、Maya和Substance Painter;对于Marvelous Designer无须任何先前知识,因为课程中将介绍该程序的基础内容。学员可以选择使用提供的基础模型,也可以根据所教授的技术自行创建角色。 这是一个非常密集的课程,但我可以保证您将获得极具价值的信息,以提升您角色制作的水平。期待与您一同踏上创造专业级角色的精彩旅程!

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Instructor InfoAbraham Leal is the Director and Founder of Critical Hit Studio & Academy. With the studio and academy, he is proud to be able to spread his artistic knowledge to everyone in his hometown and is extremely excited to be working on big entertainment projects in Mexico. What inspired Abraham to be a 3D artist is The Hobbit book and all the lore that surrounds it. Being able to tell stories and share his own voice is what motivates him to create and imagine new and exciting characters. Prior to becoming a 3D artist, he was going to medical school and he decided to do a complete 180 and get into Digital Design and Entertainment Production. When he quit medical school, he couldn't draw, paint, or sculpt to save his life but he was so convinced of his definite desire and worked hard to turn it into a reality. His advice to artists who want to get into the 3D industry is to practice properly, be patient and stay humble. He believes in always having a goal in mind, and always open to learning and improving. Course Info In this course we will learn everything you need to know in order to create an AAA game ready Character. The major topics we will be covering are:-Understanding and sculpting the female Anatomy -The full process of retopologizing -Creating game accessories -Principles of cloth wrinkles and folds -Making believable clothing-Building Hair Cards-Creating clean and organized Uvs-Texturing skin, leather, fabric, & metal-The best way to optimize your character-Creating PBR materials-Rendering portfolio-ready imagesWe will be working on a female Character throughout the course. Before beginning the course, you should be familiar with Zbrush, Maya, Substance Painter. No prior knowledge is needed for Marvelous Designer because I will go over the basics of this program.You are free to follow along with the provided base meshes or you can try and do your own character following all the techniques i will be sharing with you.This will be a very intensive course but i can guarantee you will get very valuable information to get your characters to the next level.Come along in this exciting journey with me on creating a professional production-ready character. And with nothing else to add for now, lets jump right into it!

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