LOGIC PRO X Music Production Masterclass Dance and Pop Music

所在平台: Udemy

课程主页: https://www.udemy.com/course/music-production-masterclass-dance-and-pop-music/

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课程简介

课程名称:LOGIC PRO X音乐制作大师班:舞曲与流行音乐 课程概述:本课程将教授作为音乐制作人所需的相关知识和技能。内容涵盖了入门时需要了解的重要信息,避免花费2万美元在你永远不会使用的软件上。进入音乐行业就像进入一片密林,刚开始时可能很难找到方向。音乐制作人与厨师相似,作为厨师你需要了解每一种食材的风味,以及如何将不同的食材混合在一起。通过重复使用相同的食谱,你可以始终得到高质量的结果。 课程将在我的行业经验的基础上,给出一个方向,使你能够快速看到结果。这意味着你可以在正确的准备下,在一周内完成混音。作为音乐制作人,你并不需要成为完美的钢琴演奏者或取得作曲或混音的MBA学位。花费三个月时间调整一首曲子的鼓轨道并不高效,制作音乐是无止境的,但开始时需要设定一些规则,以实现真正的结果。 本课程不深入讲解压缩器或延迟的每个细节,而是集中在音乐制作人需迅速完成工作的相关知识。音乐行业中,提交混音给客户的典型时间框架是2-4周,针对一首混音,可以收取500到5000美元的费用,具体取决于艺术家的知名度。 课程还包括如何制作与大卫·盖塔一样响亮的声音,如何让鼓声像天王Timbaland那样丰厚,以及接近碧昂丝的音质等技能。碧昂丝每首歌曲使用的轨道多达2000到3000条。学习为何蕾哈娜能不断创造热门单曲,或大卫·盖塔的成功秘诀:他们的每一首作品都需要10到20人的团队合作。 本课程将教会你在音乐制作工作流程中需要学习和实施的少数几项任务,以帮助你达到类似于典型前十名电台排行榜曲目的质量水平。此外,你将获得关于音乐产业运作的见解,包括发布和发行音乐及混音的信息,以及一些社交媒体和推广策略的有趣链接,帮助你节省至少5000美元的宣传费用。 完成本课程后,你的音质至少会提高300%,并可能很快被索尼或环球音乐等大公司签约。课程的设计旨在让你能够迅速看到成果,同时享受音乐制作的乐趣,而无需观看36到72小时的技术讲座,这些内容对大多数人来说几乎没有意义。

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课程详情

In this course i will teach you the relevant things as a music producer. It will cover the important things you need to know about getting started and don´t invest 20.000 Dollar in software you never will use. The music industry is like a wild jungle when you first step into where it might get difficult to find a path.The best comparison I have read was compare a music producer with a cook. As a cook you have to know every ingridient you want to put in your own meals, how it tastes and how you mix all different ingridients together. Then you can start cooking with the same recipe over and over and the result will always be the same, with the same amount of quality.I can give you a direction based on my experience in the industry where you can easily see results after taking this course. That means you are able to finish remixes in under one week with the right preparation. As a music producer you don´t have to be a perfect piano player or making an MBA in songwriting or mixing.It´s also not really productive if youre spending 3 months on tweaking your drum tracks for one track or tweaking a sine wave in a synthiesizer for over a month. Producing Music or making music is limitless, but to begin with you have to set yourself into a box with some rules to see real results. I will not teach you every detail of a compressor or how a delay is working. This course features not the nerdy stuff, after this course you have the knowledge of the relevant things you need to know as a music producer to get things done quickly. In the music industry a typical timeframe for submitting a remix to a customer is between 2-4 weeks. For one remix you can charge between 500 to 5000 dollars, it depends how big the artist is.This course features the most important things like too get as loud as David Guetta, to get as fat drums as Timbaland and a sound which is as nearly as fat as BEYONCÈ`s. Beyoncé is working with 2000 to 3000 tracks per song.If you think why is Rihanna making one hit after another one, or David Guetta. Every track of them has a minimum of 10-20 people working together, one for songwriting, one for writing lyrics, one for writing melodies and so on. I remember Rihanna booked a villa for her recent album with 8 studio rooms and in every room were some songwriters and producers working on different tracks and she is jumping from room to room and told them what she wants.There are only a few tasks which you have to learn and implement in your music production workflow to get to the same quality level as typical TOP 10 radio chart tracks.You also get some insights how the music industry is working in terms of publishing and releasing your music and remixes. In terms of entertaining and social media, spotify plays, youtube plays you will also get some interesting links to save minimum 5.000 dollars on promotion.After this course your sound will minimum improve by 300 percent and maybe you soon get signed by a Major Label like Sony or Universal Music.I designed this course in a way that you can see results very quickly and most importantly having fun with producing music where you not have to watch 36 hours-72 hours of technical stuff which in the end nobody cares, except some nerds.

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