Multiplayer Racing Game Development in Unreal Engine 5 & C++

所在平台: Udemy

课程主页: https://www.udemy.com/course/multiplayer-racing-game-development-in-unreal-engine-5-c/

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课程简介

**课程名称:** Unreal Engine 5 & C++ 多人赛车游戏开发 **课程概述:** 本课程将引导您使用 Unreal Engine 5、C++ 和 Steam 从零开始构建一款功能齐全的多人赛车游戏。您将学习从网络基础知识到高级复制、自定义会话管理以及 Steam 集成的所有内容。课程结束后,您将能够创建一款允许玩家在线托管和加入比赛、进行实时多人竞速,并拥有完整复制游戏玩法的赛车游戏。 **学习内容:** * 使用 C++ 和网络技术进行 Unreal Engine 5 多人游戏开发 * Steam 集成与 Unreal Engine Online Subsystem * 网络和复制技术,同步角色移动、碰撞和 UI 更新 * 游戏模式、会话管理以及创建自定义会话设置 * 构建用户友好的菜单,用于托管/加入游戏和设置比赛 * 实现逼真的车辆物理效果并确保平滑的网络复制 * 使用远程过程调用 (RPC) 和委托实现高效的多人交互 * 创建自定义会话系统,供玩家共享和加入游戏 * 网络同步车辆音效(如引擎启动、停止、比赛模式) * 开发获胜机制,第一个到达终点的玩家获胜 * 多人游戏优化技巧,提高性能并减少延迟 **为什么要学习这门课程?** 本课程采用结构化、实践驱动的方法,全程指导您从头开始构建多人赛车游戏。您将学习 Unreal Engine 5、C++ 和 Steam 中行业标准的开发技术,以创建完全网络化的游戏玩法。课程结束后,您将对多人网络、复制、会话管理和游戏逻辑有深入的理解。

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课程详情

Have you ever wanted to create your own multiplayer racing game? In this course, you will learn how to build a fully functional multiplayer racing game using Unreal Engine 5, C++, and Steam. We will cover everything from networking basics to advanced replication, custom session management, and Steam integration.By the end of this course, you'll have a complete multiplayer racing game where players can host and join online matches, race against each other with real-time networking, and experience a fully replicated gameplay system.What You Will Learn:Multiplayer game development with Unreal Engine 5 using C++ and networkingSteam integration and the Unreal Engine Online SubsystemNetworking and replication to sync movement, collisions, and UI updatesGame modes, session management, and creating custom session settingsBuilding a user-friendly menu for hosting/joining games, and setting up racesImplementing realistic vehicle physics and ensuring smooth replicationUsing Remote Procedure Calls (RPCs) and delegates for efficient multiplayer interactionsCreating a custom session system for players to share and join gamesSynchronizing vehicle sounds like engine start, stop, and race mode across the networkDeveloping a winning system where the first player to reach the finish line winsMultiplayer optimization tips to improve performance and reduce lagWhy Take This Course?This course follows a structured, hands-on approach, guiding you through the entire process of building a multiplayer racing game from scratch. You will learn industry-standard techniques in Unreal Engine 5, C++, and Steam to create fully networked gameplay. By the end of the course, you will have an advanced understanding of multiplayer networking, replication, session management, and game logic.

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