Learn Game Development with C# Programming and MonoGame!

所在平台: Udemy

课程主页: https://www.udemy.com/course/monogame/

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课程简介

课程名称:使用C#编程和MonoGame学习游戏开发! 课程概述:准备好踏上游戏开发的激动人心之旅了吗?让我们一同加入这段开放的旅程吧!在本课程中,我们将深入了解如何使用MonoGame框架创建游戏,MonoGame在独立开发领域具有深厚的传统,许多成功的游戏如《星露谷物语》、《Celeste》、《Fez》、《Axiom Verge》和《Bastion》等都是使用该软件开发的,并在Steam上有着数百万的销量。 我们将使用广泛应用于行业的编程语言C#来实现游戏创意。结合强大的游戏引擎和完善的文档语言,你将拥有将想象变为现实的全部工具。课程特别之处在于注重实用的项目式学习。我们将应用所学的编程和游戏开发基础,创建自己的MonoGame项目。不管你是初学者还是有经验的开发者,这门课程都将适合你,我们提供的内容会让每个人受益。 课程分为三个C#编程环节和三个MonoGame开发环节,交替进行,使你快速上手创建游戏。在课程中,我们将从零开始构建三个游戏:首先是一个射击游戏,你需要点击屏幕上出现的目标;接着是宇宙飞船游戏,你需要在太空中躲避流星;最后一个是俯视视角的动作角色扮演游戏,你将控制角色探索动态世界,战斗并发射弹药。 每开发一个新游戏,我们都会在前一个游戏所获得的技能基础上进一步发展,确保你在游戏开发中打下坚实的基础。到课程结束时,你将清晰理解创建自己游戏所需的所有基本组件,包括可玩角色、输入控制、图像渲染、碰撞检测、弹道发射、敌人机制、玩家得分、健康追踪、动画、计时器和摄像头系统。 为了掌握游戏开发的各个方面,我们需要深入了解C#的各种概念。我们将覆盖包括变量和数据类型、条件语句、类与继承、方法、循环、开关语句和数据结构在内的广泛主题。尽管我们在C#的上下文中探索这些概念,但其核心基础在许多编程语言中都是通用的,所学的知识将超越这门课程的限制。如果你已经熟悉编程,我们还有“语法回顾”讲座,帮助你迅速跟进C#中的具体用法,运用已有的技能。 通过在讲座中积极编码,信息将会随着课程的推进而深入你的记忆。此外,你将在电脑上拥有完成的项目,随时可以作为参考或灵感来源。拥有对C#和MonoGame的扎实理解后,你可以创造出无限可能的作品!准备好将你的游戏创意变为现实了吗?加入我们,一起构建令人难以置信的游戏吧!

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课程详情

Are you ready to embark on an exciting journey into the world of game development? Good news - the path is wide open, and you're invited to join us!In this course, we'll dive into the basics of creating games with MonoGame, a game framework that has a rich indie development heritage. You'll be in great company, as countless successful titles, including Stardew Valley, Celeste, Fez, Axiom Verge, and Bastion, have been built using this software, each with millions of sales on Steam.We'll be using C#, a widely used programming language in the industry, to bring our game ideas to life. With this powerful combination of a solid game engine and a well-documented language, you'll have all the tools you need to transform your imagination into stunning games.Now, let's talk about what makes this course special. It's all about hands-on, project-based learning. We'll apply the programming and game development fundamentals we discuss to create our very own MonoGame projects. No need to worry if you've never written a line of code before - this course is designed for beginners and seasoned developers alike. We've got content that will benefit everyone.After an introduction to set the stage, we'll dive into three sections on C# programming and three sections on MonoGame development. By alternating between programming and game development, we'll have you up and running, creating games in no time.Throughout the course, we'll build three games from scratch using MonoGame. We'll start with an exciting Shooting Gallery game where you'll aim and click on targets that pop up on the screen. Next up, we'll launch into a Spaceship game where you'll navigate through space, dodging incoming asteroids using the arrow keys. And to wrap it all up, we'll take on the challenge of creating a top-down action RPG. In this game, you'll control a player who explores a dynamic world, fights enemies, and shoots projectiles.With each new game we develop, we'll build on the skills acquired in the previous one, ensuring a solid foundation in game development. By the end, you'll have a clear understanding of all the essential components needed to create your own games, including playable characters, input controls, image rendering, collision detection, projectile shooting, enemy mechanics, player scoring, health tracking, animations, timers, and even a camera system.To master these aspects of game development, we'll need a strong grasp of various C# concepts. That's where our programming sections come in. We'll cover a wide range of topics, such as variables and data types, conditional statements, classes and inheritance, methods, loops, switch statements, and data structures.While we'll be exploring these concepts in the context of C#, the core fundamentals exist across many programming languages, so the knowledge gained here will serve you well beyond this course. And don't worry, if you're already familiar with programming, we've got you covered with a handy "syntax review" lecture. It'll walk you through the specific usage of these concepts in C#, allowing you to quickly catch up and apply your existing skills to this context.By actively coding along with the lectures, the information will stick with you as we progress through the material. Plus, you'll have the completed projects right on your computer, ready for reference whenever you need a reminder or a source of inspiration. Armed with a solid understanding of C# and MonoGame, there will be no limits to what you can create!So, are you ready to turn your game ideas into reality? Join us on this inspiring adventure, and let's build some incredible games together!

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