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所在平台: Udemy |
课程主页: https://www.udemy.com/course/model-a-soda-can-in-cinema-4d/
课程评论:没有评论
课程名称:在Cinema 4D中建模汽水罐 课程概述:欢迎参加本课程,在Cinema 4D中建模汽水罐。在这一系列课程中,我们将涵盖多个主题,帮助您全面了解整个产品可视化工作流程,包括以下内容: 1. **参考与灵感**:收集参考图片和灵感图,观察各种标签设计。 2. **建模基础**:创建项目文件夹,配置视口,导入参考图并按比例缩放,使用参数化基础体(如圆柱体)进行建模,并利用点模式、循环切割工具和多边形模式进行细节处理,使用细分表面对象平滑罐体边缘。 3. **建模开口**:通过连接样条线和使用挤出及扫掠NURBS模型化开口细节。 4. **标签设计**:根据收集的灵感创建独特设计,使用Adobe Illustrator和Photoshop定制设计标签,包括插图、文本、营养信息和条形码。 5. **材质与纹理**:创建标签和铬材质,利用存储的选择为模型不同部分应用不同材质。 6. **环境与光照**:使用平面、背景对象和Cinema 4D合成标签创建无缝背景,并设置三点式灯光布局,以增强视觉效果。 7. **相机与构图**:介绍构图策略,使用克隆工具复制汽水罐,启用“栅格”以参考三分法,并在渲染设置中启用景深以增加视觉冲击。 8. **渲染**:使用Cinema 4D的物理渲染引擎及多通道层和对象缓冲区,设置最终输出渲染参数。 9. **后期制作**:在Adobe Photoshop中进行图像增强调整,包括模糊、锐化、渐晕、调整图层、色调/饱和度和曲线等。 10. **精彩附加课程**:学习额外的构图、建模和后期制作技巧,如MoGraph克隆器与随机效应器,径向和运动模糊,以及聚焦图像中特定区域的技巧。 通过这一课程,您将能够掌握在Cinema 4D中建模汽水罐的各个方面,从基础建模到后期制作,全面提升您的产品可视化能力。
Welcome to this course on Modeling a Soda Can in Cinema 4D.In this series of lessons we will cover a lot of topics to give you a solid understanding of the entire product visualization workflow including:01. Reference and InspirationGathering reference and inspiration images and viewing various label designs.02. Modeling with Parametric Primitives, Points and Subdivision Surface.Creating a project folder to save all your files.Configuring a viewport, importing a reference image and scaling to real-world sizeuse a parametric primitive cylinder as the basis of modeling, add height and rotation segments.the use of the make editable function to gain access to points, lines and polygons.Using the point mode for shaping the soda can and loop/path cut tool to add segments as necessaryUse of the scale tool to resize sections of the model uniformly to match the reference imageUse of the polygon mode with the inset and extrude functions to model the top and bottom of the can.Use the subdivision surface object to smooth the edges of the can.03. Modeling the Pop TopConnecting splinesUse of splines, extrusion and sweep NURBS to to model details.Store selections function04. Label DesignReference gathered inspiration images to create a unique design.Use of Adobe Illustrator and Photoshop to custom-craft a label with illustrations, text, nutritional information and bar code.05. TexturingCreate a label and chrome material.Use stored selections to apply different materials to various parts of the soda can model.06. Environment and LightingCreate a seamless background using a plane, background object and Cinema 4D compositing tag.Create a 3-point light setup with a main light and 2 fill lights.Vary the light color properties for added visual interest.07. Cameras and CompositionOverview of composition and strategiesUse the the cloner to duplicate soda cansEnable camera ‘grid' to reference the rule of thirds.Enable Depth of Field in rendering settings for added visual impact.08. RenderingUse of Cinema 4D's Physical Render engine in conjunction with multi-pass layers and object buffersSet up final output render settings.09. Post-ProductionAdjustments in Adobe Photoshop to enhance the image.Blurs, sharpening, vignettes, adjustment layers, hue/saturation, curves.10. Bonus LessonsLearn additional composition, modeling and post-production techniquesMoGraph cloner with random effectorRadial and motion blurs and focusing the viewers attention on a specific area of an imageUse the MoGraph cloner in object mode to create water droplets on the soda can