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所在平台: Udemy |
课程主页: https://www.udemy.com/course/mechanism-design-using-fusion-360/
课程评论:没有评论
课程名称:使用 Fusion 360 设计机制 课程概述:在本课程中,您将学习机制设计的基础知识。该课程基于《机械的运动学与动力学》及《机器与机制:应用运动学分析》这两本教材,其内容相当于全球大学中的机械工程课程。通过这门课程,您将不仅掌握理论知识,还能将其应用于 Fusion 360。 课程内容包括机制设计的基本概念,运动的类型、连杆、运动自由度和关节等内容,特别是四杆联动系统,因为四杆联动在日常生活中应用广泛。接着,课程将深入机制设计的实际设计过程,利用 Fusion 360 的强大草图引擎,轻松模拟复杂的运动学图。您将学习如何解决不同的设计问题,包括单曲柄滑块、曲柄摇杆设计和设计一个用于运输箱子的六杆机构。 在整个过程中,您将掌握几何约束的应用,而不只是传统的手绘方法。最终,您将进行三维建模和动画制作,以检查输出是否符合预期运动。而且,这一切都是参数化的,意味着您可以随时更改设计要求,系统会自动更新以生成新的机制。 该课程为希望扩展机械设计知识工具的设计师提供了完美的学习机会,适合任何使用CAD系统的设计师。
Testimonials from students of Designing Mechanisms using Fusion 360: "Video content is high quality and very professional. Subject matter is relevant and is backed up with real world examples. Narrator is easy to understand with a good grasp of the English language. The content is perfect for designers wishing to expand their toolbox of mechanical design knowledge. This allows designers to engineer complex mechanism that would normally be the realm of professional engineers. The design practices can be used with any CAD system and is not just a AutoCAD (Fusion) 360. Keep up the good work." Ward Holloway PE ========================================================================================== In this course you will learn the basics of Mechanism Design. This course is based on two textbooks: Kinematics and Dynamics of Machinery by Robert L.Norton.Machines and Mechanisms: Applied Kinematic Analysis by David H. Myszka This course is equivalent to what is taught in Mechanical Engineering course in universities around the world. By building on the same excellent textbooks in this course I will teach you not only the theory but also the applications in Fusion 360. At first, you will learn about the exciting field of Mechanism Design and its applications that surround us. This is followed by an overview of the different branches of Mechanism Design: Kinematics and Kinetics. Afterwards, you will earn about the theory of Kinematics before you apply your knowledge to design projects in section three. This course covers Kinematics with focus on Graphical Mechanism Design methods using Fusion 360. In section two you will learn about the basic concepts of Kinematics: Types of motion, Links, Mobility, Joints and so on. This section will focus on four-bar linkage's types and categories. Four-bar linkages are widely used in everyday life; from window pivots to windscreen wipers. Four-bar linkages are very flexible and can produce a huge variety of motions. This section will build up your basic knowledge that will be utilised in section three to solve complex Mechanism Design tasks. Section three is where the magic happens. This section is focused on the actual design process and how to approach design problems. The section is focused on Graphical Design Methods that are easily utilised using Fusion 360. By using Fusion 360 powerful sketching engine, complex Kinematic Diagrams can easily be simulated. You will learn how to solve two-position design problems like Crank-Slider and Crank-Rocker. Also you will learn how to solve three-position design problems in Fusion 360 by designing a material handling mechanism that carries boxes of a conveyor belt to a lower platform. This mini project will show you how to design a six-bar linkage that has one DOF to achieve a very specific motion. In each of these design problems, I will show you the method to solve the problem first then you will learn how to apply this method in Fusion 360. In Fusion 360 we will use the sketching constraints to construct geometrical relationships between sketch elements. It's exactly like using a pencil and paper but easier! This is followed by 3D Modelling the Mechanism and Animating it to check if the output is the required motion. All of this happens within Fusion 360 and the method I will show you is 100% parametric. This means you can go back to change the requirements and everything will update automatically to give you a new mechanism.