Mastering Steampunk Ship Concept to Completion in 3DModeling

所在平台: Udemy

课程主页: https://www.udemy.com/course/mastering-steampunk-ship-concept-to-completion-in-3dmodeling/

课程评论:没有评论

第一个写评论        关注课程

课程简介

## Coursera 课程总结:3D 建模蒸汽朋克飞船概念到完成 本课程是一门为期超过 14 小时的综合性 3D 建模教程,旨在指导学员从零开始,使用 3ds Max、Marvelous Designer、Rizom UV、Substance Painter 和 Marmoset Toolbag 等软件,完成一艘蒸汽朋克风格的飞船。 **学习内容涵盖:** * **建模 (11+ 小时):** 详细讲解如何在 3ds Max 中创建飞船模型,从基础代理网格开始,逐步添加复杂细节和小型元素。同时,利用 Marvelous Designer 制作逼真的布料部件。 * **展开与纹理 (6 小时):** 传授使用 Rizom UV 进行高效 UV 展开的技巧,重点在于 UDIM 工作流程,以实现高质量的纹理细节。随后,在 Substance Painter 中进行精细的纹理绘制。 * **渲染:** 学习使用 Marmoset Toolbag 这一实时渲染引擎,掌握如何导入纹理、创建材质、设置灯光和相机,以生成专业的最终渲染图。 **课程定位:** * **级别:** 中级 * **先修知识:** 需要具备对所使用软件(3ds Max, Marvelous Designer, Rizom UV, Substance Painter, Marmoset Toolbag)基础操作的了解。 * **目标学员:** 数字艺术家、3D 模型师、纹理艺术家和游戏开发者,希望提升 3D 模型和纹理制作技能,特别是对创作蒸汽朋克题材感兴趣的学习者。 **重要提示:** * 课程不包含最终模型和项目文件。 * 所有视频均为无旁白、无字幕。 **学习目标:** * 掌握完整的蒸汽朋克飞船 3D 建模流程。 * 熟悉并运用 Rizom UV 中的 UDIM 工作流程进行高效 UV 展开。 * 运用 Substance Painter 创造出精细逼真的飞船纹理。 * 通过 Marmoset Toolbag 熟练进行模型材质、灯光和相机设置,产出高质量渲染图。

课程评论(0条)

课程详情

Embark on a comprehensive journey into the world of Steampunk with our detailed tutorial on creating a flying ship from concept to final render. This course covers every step of the process, including modeling, unwrapping, texturing, and rendering, providing over 14 hours of high-quality instruction. Whether you're a digital artist, 3D modeler, or game developer, this course is designed to elevate your skills and help you create stunning 3D models.Tutorial Contents:Modeling:Dive into over 11 hours of modeling using 3Ds Max. Begin with proxy meshes to lay the foundation of your Steampunk flying ship and gradually add intricate details and small elements to bring the concept to life. Enhance the realism with fabric parts created in Marvelous Designer.Unwrapping & Texturing:Spend 6 hours mastering the art of unwrapping and texturing. Use Rizom UV to efficiently create UDIM tiles for superior quality and precision. Move on to Substance Painter to texture your model, ensuring every detail is meticulously crafted.Rendering:Learn how to render your model using Marmoset Toolbag, the premier real-time engine. Import textures, create materials, and apply them to your model. Set up lighting, frame your camera, and capture the perfect shot to showcase your work.Software Used:3Ds MaxMarvelous DesignerRizom UVSubstance PainterMarmoset ToolbagLevel:IntermediatePrerequisites:Basic knowledge of the software used (how to navigate and work with primary functions in them).Important Notes:The final model and project files are not included in this product.All videos are unnarrated (it means there are no voice-over videos or subtitles).What You Will Learn:Comprehensive 3D Modeling: Understand the entire process of modeling a Steampunk flying ship, starting from basic proxy meshes to adding detailed elements.Efficient Unwrapping Techniques: Master the UDIM workflow in Rizom UV to ensure your model's textures are of the highest quality.Advanced Texturing Skills: Utilize Substance Painter to create detailed and realistic textures for your Steampunk ship.Professional Rendering: Learn how to set up materials, lighting, and cameras in Marmoset Toolbag to produce stunning final renders of your model.Who This Course Is For:This course is ideal for digital artists, 3D modelers, texture artists, and game developers looking to enhance their skills in creating detailed 3D models and textures. If you have a basic understanding of 3Ds Max, Marvelous Designer, Rizom UV, Substance Painter, and Marmoset Toolbag, this course will help you take your work to the next level by teaching you how to create a fully realized Steampunk flying ship from start to finish.

课程标签

0人关注该课程

主题相关的课程