Mastering Logic and Programming for Kids in 2 Hours

所在平台: Udemy

课程主页: https://www.udemy.com/course/mastering-logic-and-programming-for-kids-ages-7-to-16/

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课程名称:两小时掌握儿童逻辑与编程 课程概述:这个动手操作、友好的初学者编程课程旨在通过使用Scratch 3.0这一由麻省理工学院开发的可视化编程语言,向孩子们介绍编程的激动人心的世界。通过结构化课程、指导练习和有趣的项目组合,学习者将获得计算机科学、逻辑推理和基于STEM的思维的基础技能。在编写实际代码之前,孩子们首先学习如何像程序员一样思考——识别模式、将复杂任务分解为可管理的步骤,并设计解决问题的逻辑方案。这个早期的解决问题的重点帮助他们建立自信、韧性以及创造性地应对挑战的能力。 课程采用项目为基础的学习方法,保持孩子们的高度参与,他们将创建实际应用和互动游戏。该课程适合各种学习者,无论是完全初学者还是有一定编程经验的人。 学生将创建的项目包括: - 一款智能计算器,教授数学操作和决策逻辑 - 一款迷宫跑者游戏,应用事件、运动和条件语句来实现游戏逻辑 - 一项河豚鱼得分挑战,使用循环和变量介绍得分系统 在整个课程中,学习者将掌握编程的关键概念,例如: - 循环:用于重复动作和自动化 - 条件语句:用于在程序中做出决策 - 变量:存储和更新数据 - 事件驱动编程:控制元素如何根据用户输入进行交互 学生项目:在最后的年终项目中,学生将运用所学的所有编程技能,设计和构建自己的创意应用,例如测验游戏、动画或互动模拟。他们将与同伴分享自己的项目,解释其逻辑、挑战和设计过程。这个结课项目鼓励独立思考、创造力和成就感。 适合对象: - 寻求向儿童介绍基础编程的家长和教师 - 渴望通过创建有趣互动项目来学习的6-14岁儿童 - 没有编程或游戏开发经验的初学者 该课程不仅仅是关于编码的——它还建立了未来所需的基本技能:逻辑思维、创造力、结构化问题解决能力和数字信心。无论您的孩子梦想成为游戏设计师、工程师还是创新者,这门课程都将帮助他们迈出进入科技世界的第一步。 注意:本课程需由成人购买。未满18岁者需在父母或监护人开设账号并管理其课程注册及账号使用的情况下才能使用本课程。

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This hands-on, beginner-friendly coding course is designed to introduce kids to the exciting world of programming using Scratch 3.0, a visual programming language developed by MIT. Through a combination of structured lessons, guided exercises, and fun projects, learners gain foundational skills in computer science, logical reasoning, and STEM-based thinking.Before jumping into actual code, children are first taught how to think like programmers-identifying patterns, breaking down complex tasks into manageable steps, and designing logical solutions to problems. This early focus on problem-solving helps them build confidence, resilience, and the ability to approach challenges creatively.The course adopts a project-based learning approach that keeps kids highly engaged as they create real-world applications and interactive games. It's designed for a wide range of learners, from complete beginners to those with some prior exposure to coding.What students will create:A Smart Calculator that teaches math operations and decision-making logicA Maze Runner Game that applies events, motion, and conditionals for game logicA Pufferfish Scoring Challenge to introduce scoring systems using loops and variablesThroughout the course, learners will master key programming concepts such as:Loops: For repeated actions and automationConditional Statements: For making decisions in programsVariables: To store and update dataEvent-Driven Programming: To control how elements interact based on user inputStudent Projects:In this final year project, students will apply all the programming skills they've learned to design and build their own creative application, such as a quiz game, animation, or interactive simulation. They will then share their projects with peers, explaining the logic, challenges, and design process behind their work. This capstone project encourages independent thinking, creativity, and a sense of accomplishment.Who this course is for:Parents and teachers seeking to introduce children to foundational codingChildren ages 6-14 who are eager to learn by creating fun, interactive projectsBeginners with no prior experience in coding or game developmentThis course is not just about coding-it's about building essential future-ready skills: logical thinking, creativity, structured problem-solving, and digital confidence. Whether your child dreams of becoming a game designer, engineer, or innovator, this course will help them take the first step into the world of technology.Note: this course is intended for purchase as an adult. Those under 18 may use this course only if a parent or guardian opens their account, handles any enrollments, and manages their account usage.

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