Master Hard Surface Modeling in Maya 2020

所在平台: Udemy

课程主页: https://www.udemy.com/course/master-hard-surface-modeling-in-maya-2020/

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课程简介

Coursera 上的这门课程《Maya 2020 硬表面建模大师》(Master Hard Surface Modeling in Maya 2020)是一门长达36小时的深度学习课程,旨在帮助学员精通 Maya 中的硬表面建模技术。 课程从 Maya 建模的基础概念入手,详细讲解了 Maya 强大的建模工具,包括工具的位置、使用方法、原理、选项、快捷键以及最高效的使用技巧。学员将学习到的工具包括但不限于倒角(Bevel)、插入边循环(Insert Edge Loop)、多切割(Multi-Cut)、镜像(Mirror)、桥接(Bridge)、挤出(Extrude)、布尔运算(Boolean)、边滑动(Slide Edge)、边流编辑(Edit Edge Flow)、合并/分离/提取/复制(Combine/Separate/Extract/Duplicate)等。 课程还将传授专业的建模技巧,区分良好和糟糕的几何体,教授如何修复坏的几何体,并指导学员避免常见的建模错误。 最重要的是,本课程采用项目驱动的方式。学员将以著名的《星球大战》角色 R2-D2 为建模对象,从使用图像平面(image planes)进行模型块(block out)开始,学习使用基础的多边形图元(primitive polygons)塑造 R2-D2 的形状和轮廓。接着,学员将学习如何细化模型、创建支撑边(supporting edges)以及如何在模型上恰当地放置分辨率,以达到预期的效果。课程强调学员将完全掌控建模过程,消除对建模过程的恐惧。讲师将一步一步地展示从头到尾的完整建模流程,让学员能够按照自己的节奏学习。 具体而言,学员将学会创建 R2-D2 的圆顶头部、身体上的所有面板和按钮,以及腿部的所有细节。此外,课程还会涉及一些简单的绑定(rigging)技术,使 R2-D2 的可伸缩潜望镜和可以打开露出光剑的面板能够进行动画控制。学员将学习如何动画化潜望镜,使其看起来像 R2-D2 在四处观察;以及如何动画化滑动面板,使其能够像在《绝地归来》中那样射出光剑。 最后,课程将教授如何以专业的演示方式呈现 R2-D2 模型,模拟向电影工作室或游戏公司展示作品。学员将学习光照技术,并渲染出精美的 R2-D2 作品,既可以用于向专业人士展示,也可以发布到社交媒体上。 这门课程内容丰富,包含大量实用技巧和方法,将帮助学员建立信心,开始创作自己的 Maya 3D 模型。

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课程详情

This course is an epic 36 hours long!You will learn how to master hard surface modeling in Maya.You will begin by understanding the basic concepts of modeling in Maya.You will learn Maya's powerful modeling tools.You will learn where the tools are located, how to use the tools, why to use the tools and when to use the tools.You will learn the tool options, the shortcuts, and the best and most efficient way to use the tools.Tools you will learn include:Bevel ToolInsert Edge Loop ToolMulti-Cut ToolMirror ToolBridge ToolExtrude ToolBoolean ToolSlide Edge ToolEdit Edge Flow ToolCombine/Separate/Extract/DuplicateAnd many, many more tools.You will learn professional tips and tricks that will make you a better modeler.You will learn the difference between bad and good geometry, how to fix bad geometry, what mistakes to avoid and how to fix common problems.This course is project-based so you will dive into the modeling process by creating R2-D2, the famous robot from Star Wars.First, you will learn how to block out R2-D2 from using image planes.You will learn how to create simple primitive polygons to block out the shape and form.You will learn how to detail the shapes and how to create supporting edges and where to place resolution in order to create the model you want to make.You will learn that you are in control of the modeling process and that there is nothing to fear from the modeling process.My techniques are designed for you to learn at your own pace as I go through every step from start to finish.You will learn how to create R2-D2's dome head, all the panels and buttons. You will learn how to create all the panels and buttons on the body, and finally all the details on the legs.You will learn some simple rigging techniques that will allow you to control some of R2-D2s tools, like the periscope that comes out of his head, and also a panel that slides open to reveal Luke Skywalker's Lightsaber.You will learn how to animate the periscope so it will look like R2-D2 is looking around.You will learn how to animate the sliding panel so the Lightsaber can shoot out, just like in Return of the Jedi when R2-D2 threw the Lightsaber at Luke.Finally, you will learn how to present R2-D2 as if you were showing the model to an employer, like a movie studio or a game company.You will learn how to use lighting techniques and render R2-D2 to create a brilliant finished piece to show to professionals and/or to put on social media.This course is in-depth with tons of tips, tricks and techniques that will give you the confidence you need to begin creating your own 3D models in Maya.

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