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所在平台: Udemy |
课程主页: https://www.udemy.com/course/master-blender-addons-and-learn-how-to-use-it/
课程评论:没有评论
**课程名称:** Master Blender 4 With AI Tools, Blender Addons & Unity **课程概述:** 本课程将深入探讨 Blender 4 中的各种强大工具、插件(Addons)以及如何将其应用于 Unity。 **核心学习内容:** * **Blender 插件应用:** 学习如何有效地利用 Blender 插件来增强工作流程和创造力。 * **高仿真苔藓制作:** 掌握使用 Mossify 插件创建逼真 3D 苔藓的技巧。通过调整噪音模式、苔藓丝的尺寸和密度等参数,实现从简单的苔藓纹理到复杂的细节表现。 * **逼真瀑布渲染:** 学习使用 Dispersant Shader(Eevee 渲染引擎)创建逼真的瀑布效果。该技术利用特殊的 Shader 变形,无需修改几何体即可实现实时动态瀑布。 * **Aquatiq 水效插件:** 学习使用 Aquatiq 插件快速为场景添加各种水效。该插件提供预设动画序列的简单平面,可以节省大量的模拟时间,并允许在视口中实时预览。内容库包含 2D 和 3D 水资源(如喷泉、鸟浴盆、水材质),如同乐高积木般自由组合,创造出各种独特的水景。 **总而言之,本课程旨在教授学员如何利用 Blender 4 的高级插件和 AI 工具,创造出高度逼真的自然场景,包括细节丰富的苔藓、动态逼真的瀑布以及多样化的水效。**
Thin this course We will Learn how to deal with blender addons. We see hot to make realistic 3D moss and make photorealistic nature scene Render. Mossify lets users add procedural moss to 3D models inside Blender, controlling the results with a simple set of parameters for the underlying noise pattern, and the size and density of the moss strands and ‘leaves'.Setting Moss Density to 0 results in a simple moss texture that can be used in long shots.Next we see how to came make realistic waterfall using dispersant shader. This is a shader that makes realistic waterfalls in the Eevee render engine.The 3D version uses a special form of shader displacement that is specialized for Eevee. Since it does not use deforming geometry, so you can create waterfalls dynamically in real-time.After that we have water simulation based addon. Add water effects to your scene super quickly with aquatiq. Instead of spending hours creating complex simulations, you add simple planes with animation sequences that can be previewed in the viewport.The library contains 2D and 3D water assets that can be used as legos to build new effects and assets like fountains, birdbaths, and water materials. We explore this addon in detail.