Master Blender 3D With Top Addons, Unity3D & AI Tools.

所在平台: Udemy

课程主页: https://www.udemy.com/course/master-blender-3d-with-top-addons-unity3d-ai-tools/

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Coursera课程《Master Blender 3D With Top Addons, Unity3D & AI Tools》课程总结: 本课程旨在教授学员如何利用 Blender 插件,结合 Unity3D 和 AI 工具,创建逼真的 3D 自然场景和交互式角色。 课程内容涵盖: * **Blender 插件应用**: 重点讲解了 Mossify 插件,教授如何为 3D 模型添加程序化苔藓,用户可通过简单的参数控制苔藓的细节,实现从细密苔藓到简单苔藓纹理的效果。 * **逼真自然场景渲染**: * 使用Eevee渲染引擎,学习如何创建逼真的瀑布,利用置换着色器(displacement shaders)实现无需变形几何体的实时动态瀑布效果。 * 利用 Aquatiq 插件,快速为场景添加水体效果,无需耗时进行复杂模拟,只需添加简单的动画序列平面即可在视口中预览。 * **AI 工具整合**: 介绍 Convai AI,这是一个基于对话的 AI 服务,能够为虚拟世界、游戏和元宇宙中的角色赋予类人对话能力,将 AI 连接到游戏引擎内的 NPC 资源,实现更具互动性的角色。 总而言之,该课程提供了一个全面的学习路径,使学员能够掌握使用先进插件和 AI 工具在 Blender 中创建高质量 3D 自然环境和动态角色的技能。

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In this course we will learn how to deal with blender addons. We see how to make realistic 3D moss and make photorealistic nature scene Render. Using Mossify users add procedural moss to 3D models inside Blender, controlling the results with a simple set of parameters for the underlying noise pattern, and the size and density of the moss strands and ‘leaves'.Setting Moss Density to 0 results in a simple moss texture that can be used in long shots.Next we see how to make realistic waterfalls using displacement shaders using the Eevee render engine.Since it does not use deforming geometry, so you can create waterfalls dynamically in real-time.After that we have a water simulation based addon. Add water effects to your scene super quickly with aquatiq. Instead of spending hours creating complex simulations, you add simple planes with animation sequences that can be previewed in the viewport.Also in this course we will learn about Convai AI. Convai AI is a conversational AI-based service that allows developers to bring characters to life in virtual worlds, games, metaverse, and other applications. The tool works by enabling a character with human-like conversation capabilities and connecting it to NPC assets inside game engines.

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