Make An AR App with Unity and Playmaker Without Coding!

所在平台: Udemy

课程主页: https://www.udemy.com/course/make-an-ar-app-with-unity-and-playmaker-without-coding/

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课程简介

课程名称:无需编码,使用Unity和Playmaker制作AR应用程序! 概述:在本课程中,您将学习如何从零开始创建一个移动应用程序并发布到iTunes Appstore,使用的工具包括Unity、Playmaker和Vuforia。本课程不需要任何编码基础,欢迎所有想要开始发布移动应用的人士参与。您将学到的内容包括: - 如何将僵尸模型上传至Mixamo网站,给角色进行绑定并导入到Unity中。 - 赋予僵尸角色动画,并创建用户界面,让玩家可以与僵尸互动,如移动、跳舞,还可以为其添加道具,如帽子、斧头或刀具等。 - 创建标题屏幕并学习如何在Unity内部实现场景之间的跳转。 - 学习如何设置Vuforia进行增强现实,并将Unity场景转换为AR应用。 - 货币化部分包括集成Admob横幅广告和Chartboost插屏广告。 - 通过一个小脚本来实现Admob,您可以将其拖放到场景中立即使用Admob横幅。 - 使用Playmaker动作集成Chartboost,相关功能也已有在Appstore中提供。 - 学习iTunes仪表板设置、创建Apple分发证书、生成Adhoc和生产Provisioning文件。 - 从Unity中导出应用并在Xcode中构建应用。 - 课程还将在测试应用的同时演示其工作流程。 - 分享一些硬盘优化技巧,以避免在构建过程中硬盘空间缩减。 - 最后,我们将把应用上传到Appstore,您可以随后提交审核。 本课程旨在让每位学员轻松掌握AR应用的制作与发布技巧。

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课程详情

In this course you will learn how to create a mobile app from scratch and publish to iTunes Appstore using Unity, Playmaker and Vuforia. This course doesn't require coding at all so everyone is welcome who would like to jump in and start publishing mobile apps. What you will learn -Uploading a Zombie model to Mixamo website, Rig the character and import it into Unity.-Assigning animations to your zombie character and create a user interface so that players can interact with zombie which they can move him around make him dance and even add props to him like hat, axe or knife etc.-Creating a Title Screen and learning how to jump from one scene to another inside Unity.-Learn how to set up Vuforia for Augmented Reality and convert the Unity scene to an AR app.-Monetizing section includes integrating Admob banner and chartboost interstitial ads. -Admob is implemented using a small script which will be included as an extra file so you can drag and drop it into your scene and start using Admob banner right away.-Chartboost is integrated using playmaker actions which is also available at Appstore.-iTunes Dashboard Setup-Creating Apple Distribution Certificate-Creating Adhoc and Production Provisioning files-Exporting the App from Unity and building the app inside Xcode.-We will also test the app and demonstrate how it works.-Some Hard Disk optimising tips and tricks will be shown so your computer's hard disk won't shrink during the build process.-And finally we will upload our app to Appstore which you can later on submit it for review.

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