Make a game with Procedural Backgrounds in UE4

所在平台: Udemy

课程主页: https://www.udemy.com/course/make-a-game-with-procedural-backgrounds-in-ue4/

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课程简介

**Coursera课程内容摘要:用UE4创建程序化背景游戏** 本课程为UE4初学者设计,旨在教授如何制作程序化关卡,并以此为基础开发您的第一个完整游戏。课程重点在于使用Unreal Engine 4(UE4)和蓝图(Blueprints)进行可视化编程,无需编写传统代码。 **课程亮点:** * **完整游戏开发:** 从零开始,最终完成一个可发布的游戏。 * **程序化背景生成:** 学习创建适用于多种游戏类型的程序化背景。 * **游戏核心机制:** 实现死亡事件、高分保存系统。 * **无尽跑酷角色基础:** 掌握适用于其他游戏类型或无尽跑酷风格的角色控制基础。 * **深入的细节讲解:** 课程不仅教授操作步骤和蓝图节点,更注重解释原理,帮助学员理解并举一反三,为未来项目打下坚实基础。 * **涵盖初学者易被忽略的知识点:** 填补其他课程可能跳过的基础概念,确保学员全面掌握游戏开发流程。 **先修要求:** * 熟悉UE4用户界面。 * 了解蓝图(Blueprints)的基本概念。 **课程目标:** 让学员掌握使用UE4和蓝图创建完整游戏的能力,特别是程序化关卡的生成,并理解游戏开发的核心原理。

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课程详情

This is a beginners course meant to help you get started with procedural levels, but it doubles as a starter guide to start developing your first game. This course is focused on using Unreal Engine 4 and coding with blueprints (Programming without code). This course is aimed at beginners but expects you to be familiar with UE4 user interface and to know what blueprints are. During this course you will develop your own game that will be complete and ready to publish at the end. We will look at many features, including a death event, procedural background creation( which will be valid for other genre's of games) and a save game system allowing you to save your high scores. We will also cover the basics of an endless runner character, which will apply to other genre's of games, or other styles of endless runners. We will also cover dozens of other beginner aspects of game development that are often looked over by other courses because you are expected to know them already. I also try my best to explain things to you, and explain why they need to be the way they are. I give detailed explanations of everything so you not only know what to do and what scripts to use, but also understand scripting so you are able to better script other projects based on the knowledge gathered from this course.

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