|
所在平台: Udemy |
课程主页: https://www.udemy.com/course/make-a-driving-game-in-unity/
课程评论:没有评论
课程名称:在Unity中制作驾驶游戏 课程概述: 本课程将教您如何使用Unity制作完整的驾驶游戏。我们将首先使用Blender创建自己的赛道,然后将其导入Unity中,并设置多种类型的赛车,包括F1风格和其他赛车。每辆车将具有不同的驾驶风格,您可以在检查器中自定义每辆车。本课程还将涵盖以下内容: - 不同路面(草地、沙砾和道路)的操控处理 - 设置竞争AI车辆进行比赛 - 检查点和圈数统计 - 追踪车辆位置并在比赛结束时显示名次 - 为所有车辆创建迷你地图和标记 - 主菜单、赛道选择菜单和汽车展厅,以便购买额外的车辆 - 为购买的车辆选择不同颜色 - 排行榜和比赛统计 - 保存系统以保存您的积分和高分 - 比赛自定义系统,可通过赛道选项菜单进行设置 - 键盘和游戏手柄控制系统 - 地形雕刻和纹理处理,以增加额外细节 到课程结束时,您将拥有一个完整的可供继续开发和添加内容的游戏。同时,您还将发展出继续制作自己游戏的技能。(请注意,此课程仅适用于电脑,不适用于移动游戏) 期待在我的课程中见到您!
Make a complete driving game using Unity.In this course I will show you how to create your own race tracks in Blender. We will then import into Unity and set up different types of race cars including Formula 1 style and racing cars.Each car will have its own driving style and you can customise each car in the inspector.This course will also cover:Different handling on grass, gravel and road surfacesSetting up AI cars which will compete against you in race mode.Checkpoints and lap countingKeeping track of car positions and displaying finish place at the end of the raceMini map and mini map markers for all carsMain menu, race track select menu and a car showroom, so you can buy extra cars.Choosing different colours for the cars you buyLeaderboard and race statsSave system to save your credits and high scoresRace customisation system from the track options menuKeyboard and gamepad control systemsTerrain sculpting and texturing to add extra detailsBy the end of this course you will have a complete game that you can continue to develop and add to. You will have also developed the skills to go onto develop your own games.(Please note this is for computer only, it is not designed for mobile gaming)I look forward to seeing you in my course.