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所在平台: Udemy |
课程主页: https://www.udemy.com/course/low-poly-character-modeling-animation-in-blender-for-unity/
课程评论:没有评论
**课程名称:** Low-Poly Character Modeling & Animation in Blender for Unity **课程概要:** 本课程由 Billy McDaniel 主讲,旨在教授学员如何在 Blender 中设计、制作低多边形(Low-Poly)、平面着色(Flat Shaded)卡通风格的角色模型,以及如何在 Unity 中进行动画设置和应用。 **课程内容亮点:** * **角色模型设计:** 学习在 Blender 中创建具有独立部件的低多边形角色模型,包括面部特征(眼睛、鼻子、牙齿、耳朵)、头发、帽子/头盔、服装、盔甲及近战武器。 * **骨骼与绑定:** 掌握为模型设置骨骼和绑定(Rigging)技术,为后续的动画制作打下基础。 * **Unity 材质设置:** 学习如何使用灰度颜色图集(Grayscale Color Atlas)材质,使得在 Unity 中可以根据需要自由切换和创建各种颜色的材质。 * **动画状态机与脚本:** 在 Unity 中设置动画状态机(Animator State Machine),并编写脚本以实现按需更换动画片段。 * **Mixamo 集成:** 将从 Mixamo 网站下载的免费动画片段应用到模型中。 **学习目标:** 完成本课程后,学员将能够: * 具备使用 Blender 创建各种低多边形、平面着色角色模型的能力。 * 能够灵活地在 Unity 中为角色更换不同的动画。 * 掌握创建低多边形、平面着色角色或敌人的基础技能,为 Unity 游戏开发奠定基础。 **适合人群:** 对制作低多边形、卡通风格游戏角色感兴趣的 Unity 开发者。
Welcome to Low-Poly Character Modeling & Animation in Blender for Unity, a course by Billy McDaniel.In this course, we'll design a low-poly, flat shaded cartoon-style character model in Blender with separate parts for facial features including eyes, nose, teeth, ears, hair, hats & helmets, clothing, armor and melee weapons. We'll setup bones and rigging so that we can fully animate our new model. And then I'll show you how to use a grayscale color atlas material that allows you to create any colored material you desire from within Unity. Next, we'll setup the Animator state machine and write a script that allows us to change animation clips on demand. We'll download a few clips from Mixamo's free website to get started.By the end of this course you should have a good foundation to build a variety of character models in Blender with the freedom to swap out animations however you see fit. My goal is to help you finish this course with all of the experience you need to start making low-poly, flat-shaded characters and enemies for your Unity video games.So if this sounds like something you'd like to start doing on your own.then welcome aboard. I hope to see you in the next lecture.