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所在平台: Udemy |
课程主页: https://www.udemy.com/course/learning-substance-painter-2021-from-beginner-to-advance/
课程评论:没有评论
课程名称:从初学者到高级用户的Substance Painter学习 概述:欢迎来到2021年的Substance Painter学习课程。在本课程中,您将获得关于3D角色纹理处理的基础知识,无论您的技能水平如何。我们将使用流行的纹理软件Substance Painter 2021。课程提供初学者专用的起始模型,随着学习的深入,您还将接触到完整的赛博朋克角色模型,以供学习和实践纹理处理。 对于首次使用者,我们提供了一个可选的初学者部分,涵盖Substance Painter的基本知识及相关模型,帮助您熟悉该软件。课程内容包括: - Substance Painter基础及其用户界面 - 3D物体和角色的纹理处理 - 创建自定义布料材质并可重复使用 - 理解填充层纹理与绘画层的区别 - 掌握智能材质与标准材质在纹理工作流程中的运用 - 知道遮罩与几何遮罩的重要性 - 学习发光效果 - 了解透明度在玻璃和头发中的应用 - 从零开始创建简单而有效的肌肤模板 - 重用已创建材料以提升工作效率 - 准备模型的UV展开,帮助理解3D纹理操作流程 - 演示如何使用Maya进行UV展开和导出,增强3D纹理制作的生产流程理解 - 演示如何在ZBrush中创建头发纹理 本课程是一个持续的系列课程,旨在帮助有兴趣学习和实践新纹理技术的学生。完成本课程后,您将对3D纹理处理和Substance Painter有扎实的理解。
Hello and Welcome to: Learning Substance Painter 2021In this course you will gain a fundamental understanding in texturing 3D characters for all levels, and to do this we will be utilizing the popular texturing software Substance Painter 2021.To that end, we will be suppling you a starter model for beginners, and as you progress later a full Cyberpunk Character model, yours to learn and practice texturing with.For the first timer users we do have a optional beginner level section for all to participate to go over all the basic of substance painter along with a beginner level model for you to work with to learn the software.We'll Go over:Basics of Substance Painter and its UITexturing 3D objects and CharactersLearn to create your own fun custom fabric material to be reused as you see fitGoing over the basics of Fill Layer Texturing vs Paint LayersUnderstanding Smart Materials vs Materials through your workflow of texturing.Comprehending the importance of Masks Vs Geometry MasksLearn Emissive EffectsUnderstanding Opacity for both glass and hair.Going over a easy yet effective skin templates from scratchExpediting our workflow by re using our created materials across different UV mapsDemonstration in how we prepare our model with UVing for context and understanding the 3D texturing workflowIn addition to this we demonstrate how we prepare our models by demonstrating how we UV and export out for Substance Painter using Maya so context of the production workflow in 3D texturing can be better understood. As well as demonstrations of our techniques in creating our hair textures in zbrush.This course is a continuing series of courses dedicated assisting those with an interested in learning and practicing new texturing techniques through this powerful texturing software.By the end of this course I am confidant you will have a strong foundation of understanding in 3D texturing and Substance Painter.