LEARNING PATH: Powerful User Interfaces with Unity & Canvas

所在平台: Udemy

课程主页: https://www.udemy.com/course/learning-path-powerful-user-interfaces-with-unity-canvas/

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课程名称:学习路径:使用Unity和Canvas创建强大的用户界面 课程概述:Unity是游戏行业中最令人兴奋和受欢迎的游戏引擎之一。Unity将简化您创建高性能、美观的2D和3D游戏的过程,加速您的开发进程。而Canvas作为一个虚拟学习环境,已经被各种组织所采用,其灵活性和易用性无与伦比,特别适用于需要个人及团队协作的场景,并能够在多个层级提供反馈。因此,如果您希望成为在Unity和Canvas中构建互动用户界面的专家,那么这个学习路径将是您的理想选择。 Packt的视频学习路径是一系列按照逻辑和逐步的方式组合在一起的独立视频产品,每个视频都建立在之前学习的技能之上。该学习路径的亮点包括: - 学习通过向Canvas添加基本元素来构建游戏界面 - 动画化Canvas元素,并开发可重用的用户界面以减少开发时间 - 使用Unity 5.6提供的新视频组件,为不同分辨率和平台创建响应式用户界面 学习旅程概述:这个学习路径首先深入了解整个Unity用户界面系统。您将逐步学习核心组件和元素,使您能够使用Unity构建令人兴奋的游戏。同时,您将理解Unity的组件和元素之间是如何相互作用的。接下来,您将探索Canvas的动画化,学习创建可重用的UI元素,并设计一个可以在多种设备上运行的游戏。最后,您将掌握用户界面的编辑和脚本编写。通过本学习路径的学习,您将对UI系统的整体运作有一个深入的理解。 专家介绍:我们为您提供由著名作者Keith O'Malley的最佳作品,以确保您的学习旅程顺利进行。Keith是一位Unity和Web开发者/设计师,热爱咖啡、音乐和游戏。他在Web、VR和图形设计方面有着广泛的背景,并在多媒体领域研究和工作了6年,包括图像处理、向量图形及各种网页编程语言和框架。Keith于2016年获得IADT多媒体编程一等荣誉学位,并获得两次年度学生奖项。 该课程为希望在游戏开发领域中提升用户界面设计技能的学习者提供了系统的学习框架与实践机会。

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Unity is one of the most exciting and popular game engine in the gaming industry. Unity will ease your way of creating highly-optimized and beautiful 2D and 3D games by speeding up your development process. Canvas is a virtual learning environment that has been adopted by organizations of all kinds. Its flexibility and ease of use are unparalleled, and it has proved especially useful in situations where collaboration between individuals and in groups, with feedback on many different levels, is a must. So, if you want to become an expert in building interactive user interfaces with Unity and Canvas, then you should surely go for this Learning Path. Packt's Video Learning Path is a series of individual video products put together in a logical and stepwise manner such that each video builds on the skills learned in the video before it. The highlights of this Learning Path are: ● Learn to build the gaming interface by adding basic elements to Canvas ● Animate Canvas elements and develop reusable UIs to cut down on development time ● Create responsive UI for different resolutions and platforms by using the new video component offered by Unity 5.6 Let's take a quick look at your learning journey. This Learning Path starts off by diving deep into the entire Unity UI system. You will then walk through the core components and elements which will enable you to build exciting games using Unity. You will also understand how unity's components and elements interact with each other. Next, you will explore animating a Canvas. You will learn how to create reusable UI elements. You will also learn to design a game in Unity that will run on multiple devices. Finally, you will learn UI editing and scripting. By the end of this Learning Path, you will have a strong understanding of how the UI system works as a whole. Meet Your Expert: We have the best work of the following esteemed author to ensure that your learning journey is smooth: Keith O'Malley is a Unity and Web developer/designer who loves coffee, music and games. He likes to be able to do everything, with a background in Web, VR and Graphic Design. He has been studying and working in multimedia for 6 years, including image manipulation, vector graphics photoshop/illustrator and sketch, making games and VR experiences in Unity, using IOT hardware such as Arduino's and creating a variety of web programming languages and frameworks. Keith graduated with a first class honours in multimedia programming from IADT in June 2016, and has two student of the year awards, one from the same degree and another from a Creative Multimedia Diploma completed in 2013.

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