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所在平台: Udemy |
课程主页: https://www.udemy.com/course/learn-toon-boom-harmony-essentials/
课程评论:没有评论
## 课程总结:Learn Toon Boom Harmony Essentials: Simple Turnaround Rigs 本课程将**分步**指导您如何在 **Harmony Essentials** 中创建一个**简单但功能强大**的剪出式角色。您将学习如何利用 Harmony Essentials 的强大动画功能(甚至超越 Flash/Animate 等软件),仅使用该软件级别即可完成角色绑定。 **课程重点包括:** * **Harmony Essentials 与 Harmony Premium、Flash/Animate 的对比:** 了解 Essentials 版本的功能局限性及优势。 * **基础操作:** 设置偏好、熟悉画笔和铅笔工具、掌握绘图模式和相机模式。 * **角色设计:** 从角色概念设计、剪出部件分离,到草图绘制、清理上色。 * **视图和图层设置:** 学习如何设置角色的不同视图和组织图层。 * **绘图替换与 Pegs:** 深入理解绘图替换的使用,以及绑定 Pegs 的策略(是绑定 Pegs 还是绘图)。 * **枢轴设置:** 学习设置绘图枢轴和 Peg 枢轴。 * **骨骼变形器(Bone Deformers):** 掌握骨骼变形器的基本原理,并用于绑定角色的躯干、四肢、头发。 * **高级绑定技巧:** 通过 Symbols & Patches 实现高级手臂、腿部和头发的绑定。 * **眼睛和嘴部绑定:** 学习如何通过绘图替换、遮罩与切割(Masking & Cutters)来实现逼真的眼睛和嘴部动画。 * **模板创建与复用:** 学习如何建立角色模板、重命名绘图替换,并利用库进行管理。 * **Kinematic Output 和层级:** 理解 Kinematic Output 的作用,以及如何处理子父级层级关系。 * **Master Pegs 和 Nudging:** 学习使用 Master Pegs 和 Nudging 来优化绑定。 * **角色动画:** 实践创建 3/4 视角的步行循环、眨眼动画等。 * **创建 Action Templates:** 学习如何创建可复用的动作模板。 **本课程特别适合:** * 想要学习 Toon Boom Harmony Essentials 绑定功能的初学者。 * 对创建可翻转(turnaround)角色感兴趣的动画师。 * 希望在预算有限的情况下,利用 Essentials 版本实现高质量动画制作的艺术家。 尽管专业的角色绑定通常需要 Harmony Premium 的节点视图和变形器,但本课程将证明,即使是 Harmony Essentials,也能帮助您构建出功能强大且灵活的角色绑定。
Have you ever wondered could you create a turnaround rig in Harmony Essentials? In this new course, I'll show you step-by-step how to rig a simple, yet powerful cut-out character just using Harmony Essentials.Now a full production character rig typically requires the node view and deformers that are only available in Harmony Premium - That being said, even at the entry level of Toon Boom software, out of the box, Harmony Essentials has a stronger set of animation features than programs like Animate or Flash!Here are a few of the topics covered in the course:TOC Welcome/Intro & BasicsAbout this CourseHarmony Essentials vs Harmony PremiumHarmony Essentials vs Flash/AnimateSetting your PreferencesUsing the Brush ToolUsing the Pencil ToolWorking in Drawing ModeWorking in Camera ModeDesigning the CharacterDesigning Cut-Outs for Harmony EssentialsSketching the CharacterCleanup and Inking the CharacterSetting up Views of the CharacterSetting up LayersWorking with Drawing SubstitutionsWorking with PegsShould You Animate Pegs or Drawings?Setting Drawing PivotsSetting Peg PivotsUsing Bone DeformersBone Deformer BasicsRigging the TorsoRigging the ArmsRigging the LegsRigging the HairUsing Symbols & PatchesAdvanced Arm RiggingAdvanced Leg RiggingAdvanced Hair RiggingAdvanced Rigging the EyesRough Sketch of Drawing SubstitutionsAdvanced Rigging the EyesSetting up LayersWorking with Masking & CuttersAdding the MouthRough Sketch of Drawing SubstitutionsAdvanced Rigging the MouthSetting up LayersWorking with Masking & CuttersSetting up a TemplateRe-Naming Drawing SubstitutionsUsing Kinematic OutputWorking with Child-Parent hierarchyWorking with Layers and NudgingCreating Master PegsWorking with LibrariesCreating TemplatesAnimating your CharacterCreating a 3/4 Walk CycleCreating BlinksCreating Action Templatesand Much, much more!!!