Learn Stylized Game Environment Creation: Blender and UE5

所在平台: Udemy

课程主页: https://www.udemy.com/course/learn-stylized-game-environment-creation-blender-and-ue5/

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Coursera 课程总结:使用 Blender 和 UE5 学习风格化游戏环境创作 **课程简介:** 本课程旨在教授学员如何使用 Blender 和 Unreal Engine 5(UE5)创作精美的风格化游戏环境。随着 Ubisoft 和 EA 等大型公司以及众多独立工作室开始采用 Blender 作为主要的 3D 建模软件,本课程将填补 Blender 在游戏环境工作流方面的文档空白。课程将提供必要的信息和技巧,帮助学员过渡或开始使用 Blender 制作游戏资产。 **学习目标:** 学员将从零开始,通过实践项目,学习创建游戏就绪(game-ready)风格化环境的完整工作流。本课程旨在弥合使用更经济实惠的软件创建游戏环境与保持行业标准工作流程之间的差距。 **主要学习内容:** * 使用 Blender 和 Unreal Engine 5 的完整游戏环境工作流 * Blender 中的风格化雕刻和材质创建 * 创建风格化植物(草、花、树、岩石) * 创建优化的 Trim Sheets 以实现模块化纹理 * Unreal Engine 材质和着色器脚本入门 * 学习高精度到低精度模型的烘焙工作流程以优化纹理 * 创建无缝纹理和 Trim Sheets 以实现大规模纹理绘制 * 对环境进行道具建模和 UV 展开 * 完成一个完整的游戏环境项目

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IntroductionWant to make beautiful Game Ready Stylized Environments? Blender is slowly being adopted by big companies such as Ubisoft and EA as well as many up and coming indie studios as their main software of choice to make game art! While the software is impressive with many features and affordability, the documentation for a game Game Environment workflow in blender is still scarce, I hope to bring the necessary information and techniques you help you transition or start making game assets with blenderLearn all the necessary tools and tips to create game ready Environments while completing a whole stylized environment from scratch. The goal of this course is to bridge the gap to create game environments with more affordable software but still keeping industry standard workflows. For the best experience, the entire project takes a hands on approach to learning and you build all the assets from scratch.What you will learn The complete game environment workflow using blender and unreal engine 5Stylized Sculpting in Blender and Material CreationCreating Stylized Foliage such as Grass, Flowers, Trees and Rocks!Creating Optimized Trimsheets for modular texturing!An Introduction to Unreal engine Materials and Shader ScriptLearning the high to low poly baking workflow for optimized texturesLearning to create Seamless Textures and Trimsheets for large scale texturingModeling Props and UV Mapping for Environments!A Complete Environment!

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