Low Poly Modeling - Learn Low-Poly 3D Modeling & Texturing

所在平台: Udemy

课程主页: https://www.udemy.com/course/learn-low-poly-building-modeling-texturing-for-games/

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课程名称:低多边形建模 - 学习低多边形3D建模与纹理设计 课程概述:本课程为初学者和开发者提供了创建高质量低多边形3D游戏资产的简单有趣的教程。课程内容包括对多边形原始组件的介绍,涵盖了创建3D游戏资产所需的基本概念、流程和工具,主要使用流行的应用程序Maya和Photoshop。课程将教授Autodesk Maya的用户界面、导航工具及技巧,低多边形游戏建模工作流程(建模、优化、UV展开、材质处理)。学员将学习如何创建低多边形房屋办公模型,如何在Adobe Photoshop中为纹理添加详细阴影,如何创建等距相机进行模型渲染,并将其导出为PNG格式,用于桌面游戏。 该课程适合对游戏资产设计、3D建模或纹理设计有基本了解的人士。课程内容包括11节讲座,总计1.5小时的教学内容。通过本教程,您将掌握如何在Maya中建模房屋或办公大楼,并通过Photoshop创建纹理,利用阴影为模型增添立体感,而全部过程均在有限的多边形预算内完成。 模块内容包括低多边形3D房屋模型的制作、游戏模型的优化、减少多边形数量、展开UV、为3D模型纹理、创建等距相机以及如何将3D模型导出至游戏引擎等常见问题的解决方案。完成课程后,您将能够使用Maya和Photoshop工具创建低多边形游戏房屋、办公楼和建筑模型,达到专业水平。

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New lesson "Introduction To Polygon Primitives & Components" added Now creating high quality low poly 3D game assets for your games is easy & interesting with this tutorial for beginners and developers.Learn the basic concepts, process and tools that you will need to create 3D game assets ( 3D Modeling) with popular applications Maya and Photoshop. Autodesk Maya's User Interface, Navigation Tools, Maya tricks and tips!3D Low Poly Game Modeling Workflows (Modeling, Optimization, Unwrapping UVs, Materials)Creating a low poly house office modelAdding Detail shading to textures in Adobe PhotoshopCreating Isometric camera and render model then export in PNG for Board games Develop Your Game Modelling & Texturing Skills to The Highest Standard through this tutorial Understand game assets design in both conceptual and practical terms. Model a house or office building in Maya and create texture through Photoshop and give a depth to model though shading with limited polygon budget. Maya and Photoshop are mostly used applications for games assets modelling by game designers all over the world. However you can use other applications but process will be same. You will have deep understanding how to model game assets like house, well, building, and game environment. This tutorial will resolve some common following issues in game props modelling; How to make low poly 3D house models?How to optimize game model?How to reduce polycount?How to unwrap UVs?How to texture 3D game model?How to create isometric camera?How to export 3d model for game engines? Content and overview This course includes over 11 lectures and 1.5 hours of content, suited to anyone with a basic understanding of Photoshop tools. If your interests lie in Game assets design, 3D modelling or texturing, then this course is for you. Starting with understanding the concept then you will move to 3D low poly Modeling with easy tools and commands in Maya. After creating model you will learn how to optimize and cleanup model for games. Then you go through unwrapping UVs and exporting UVs layout as image process. You will go through each aspect of texturing in detail; roof, walls, windows, door, stairs and base. Then you will add shading to each part of texture to create depth in model. By shading technique, you will bring asset design from basic to advanced professional looking. Once model is completed, you will get to know that how to render 3d model in isometric and perspective views and how to export for isometric & other PC/Mobile games. At the end of the course, you will be able to create low poly game house, office, building models by using Maya and Photoshop tools. ( 3D Modeling for Games )

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