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所在平台: Udemy |
课程主页: https://www.udemy.com/course/learn-chess-in-hindi-zero-to-master-level/
课程评论:没有评论
Coursera 上的“Learn Chess in Hindi: Zero to Master Level”课程旨在将学员打造成出色的战术大师。课程由 FIDE CM Kingscrusher 主讲,核心目标是提升学员的战术意识和计算能力,使他们能够创造出精妙的国际象棋组合,并从中获得最大的乐趣。 课程结构围绕两大核心要素展开:“过程”与“模式”。 **“过程”:国际象棋计算的艺术** “过程”部分着重于培养强大的计算能力,即使学员不熟悉具体的战术模式名称,也能通过扎实的计算技巧来执行复杂的战术。它为学员打下坚实的计算基础,使他们能够运用广泛的战术模式,如同一个完整的乐队演奏音乐,即使不了解每个乐器的名称,也能奏出美妙的乐章。通过针对“过程”的训练,学员将能够更准确地识别战术模式,并能在计算中主动运用它们。 **“过程”就像国际象棋大脑的软件,而“模式”则是该软件的内容。要成为一名出色的战术家,两者缺一不可。** **“过程”运用一种“自上而下”的分析方法。** **“模式”:战术模式、杀棋模式、阵型弱点模式** “模式”部分则细分为三个关键领域: * **战术模式:** 课程列举了大量的战术模式,建议学员重点练习和内化,如:绝对牵制、高级通路兵、防御的摧毁、亚历山德罗夫枪、吸引、电池、阻塞防守资源、吃子、吃掉防守子、将军(获取关键节奏,例如通过将军赢得子力)、清空、组合取胜、连接的通路兵、反击管理、反将军、反牵制、诱杀、牵制、拆除王翼兵结构、拆除兵结构、绝杀、闪击、双重攻击、双重将军、和棋战术、残局战术、兑换牺牲、f2(或f7)弱点、强迫性走法、捉双、目标悬挂区(例如f5的马,也称荆棘兵)、希腊礼牺牲、间接防御、中间步(也称Zugzwang)、残局中的王陵进击、追逐残局王、解放性战术、对王、过载防守方、通过兵开辟通路、兵捉双、兵战术、兵的突破、持续攻击、持续将军、牵制(绝对)、牵制(相对)、牵制(庆典)、位置性战术、预防性走法、移除王的逃跑格、车举、牺牲(位置性)、牺牲(计算性)、简化、后和象电池、安静但致命的走法(例如亚历山德罗夫组合)、相对牵制、移除防守方、牺牲、简化、情境性牵制、软点牺牲、战略性粉碎战术(例如锁定象,好马)、穿档、杀棋战术、节奏战术、荆棘兵( Thorn Pawns)、制造威胁、被困的子、三角战术、双车的电池、双车在第七横线、升变、弱后横线、最后一步的弱点、风车、X射线、X射线攻击、X射线防御、Zugzwang、Zwischenzug。 * **杀棋模式:** 同样,课程也提供了多种杀棋模式供练习,包括:安娜斯塔西亚杀棋、安德森杀棋、阿拉伯杀棋、后横线杀棋、象和马杀棋、布莱克本杀棋、盲人杀棋、博登杀棋、盒子杀棋(车杀棋)、组合杀棋、角落杀棋、科齐奥杀棋、达米奥的象杀棋、达米奥杀棋、大卫与歌利亚杀棋、双象杀棋、燕尾杀棋、傻瓜杀棋、格列柯杀棋、钩杀棋、杀棋盒子、王和双象杀棋、王和双马杀棋、梯子杀棋、勒加尔杀棋、洛利的杀棋、马克斯·兰格杀棋、梅耶特杀棋、莫菲杀棋、歌剧杀棋、皮尔斯伯里杀棋、后杀棋、雷蒂杀棋、闷杀、支持杀棋、窒息杀棋、燕尾杀棋。 * **“对手劣势”或“阵型弱点”模式:** 这类模式帮助学员直观地识别可能存在组合的机会。包括:笨拙的棋子(易被困)、王的安全问题(例如后横线)、松散不设防的棋子、过度劳累的棋子、远离王的棋子、普遍存在的战术劣势、普遍存在的弱点。 本课程的教学大纲未提供具体信息,但其内容聚焦于将学员打造成全面的顶尖国际象棋战术家。
FIDE CM Kingscrusher has one goal of the course. And that is to make you a much stronger tactician than ever before in your life. You should be in a much better position by training with this course to create beautiful chess combinations on the chessboard which feature a wide range of patterns and demonstrate amazing calculation ability. In short, the goal of the course is to make you a very strong chess tactician and help you enjoy your chess to the absolute maximum.This course has a structure which is essentially is "process" and "patterns".PROCESS: The Art of Chess CalculationThe "process" aspect is the art of chess calculation. Even if you didn't know a single tactical pattern by name, you could still play amazing tactics just with great calculation which the course gives you a solid foundation in. Yes, even if you didn't know your forks from your pins, the "Process" part of the course as in the art of calculation would still enable you to play great chess combinations using an entire orchestra of tactical patterns without even knowing their names.But training yourself on patterns will enhance your art of calculation and you will be able to name the key tactical patterns which are important for searching them out to practice and discuss with others as well as prompt during your calculations."Process" is like the software of your chess mind. "Patterns" are like the Content for that software. You need both the software and the content to be really effective as a tactician!.==================PROCESS ->--< TOP DOWN APPROACHES==================Patterns help feed the process of calculation. Your goal often is to create a maximum differential between the strengths of your position which can be realised from very strong calculation skills and the downsides of the opponent's position which often requires a trained intuition and eye for potential downsides to ensure you are even aware combinational solutions might exist.==================PATTERNS: Tactical Patterns, Mating Patterns, Weakness of Position patterns.The "patterns" aspect is divided into three key "pattern" areas:Bold ones below represent really key and frequent visitors to most people's gamesTactical Patterns (alphabetically)These tactical patterns are very useful to practice and help internalise.Absolute PinAdvanced PawnAnnihilation of DefenceAlekhine's GunAttractionBatteryBlockading defensive resourcesCaptureCapture the DefenderChecks - gaining key tempo e.g. winning material via checksClearanceCombine and Win tacticsConnected passed pawnsCounterplay management moveCounter ThreatCross-checkCross-pinDecoyDeflectionDemolition of Pawns around opponent's kingDemolition of Pawn StructureDesperadoDiscovered AttackDominationDouble AttackDouble CheckDraw TacticsEndgame TacticsExchange sacrificef2 (or f7) weaknessForcing MovesForkGoal Hanging Tactics e.g. N on f5 (also see Thorn pawn)Greek Gift SacrificeIndirect DefenseInterferenceIntermediate move (synonym: Zuichenzug)King Aggression in EndgamesKing ChaseLiberational tacticsOppositionOverload the defenderWeakness of last movePassed pawn creationPawn-ForkPawn TacticsPawn BreakthroughPerpetual AttackPerpetual CheckPins - AbsolutePins - RelativePins - CelebrationPositional TacticProphylaxis moveRemoving King Escape SquaresRook liftSacrifice (Positional)Sacrifice (calculated)SimplificationQueen and Bishop BatteryQuiet but killer move (greatly used in Alekhine combinations)Relative PinRemove the DefenderSacrificeSimplificationSituational PinSoft spot sacrificeStrategic Crush tactic - e.g. locking in bishop, good knightSkewerStalemate TacticsTempo TacticsThorn PawnsThreat makingTrapped PieceTriangulationTwo Rooks BatteryTwo Rooks on 7th RankUnder-promotionWeak Back-RankWeakness of last moveWindmillX-RayX-Ray AttackX-Ray DefenseZugzwangZwischenzugMating Patterns (alphabetically)These mating patterns are useful to practice and help internalise.Anastasia's mateAnderssen's mateArabian mateBack-rank mateBishop and knight mateBlackburne's mateBlind swine mateBoden's mateBox mate (Rook mate)Combine and Win MateCorner mateCozio's mateDamiano's bishop mateDamiano's mateDavid and Goliath mateDouble bishop mateDovetail mateEpaulette mateFool's mateGreco's mateHook mateKill Box mateKing and two bishops mateKing and two knights mateLadder checkmateLégal mateLolli's mateMax Lange's mateMayet's mateMorphy's mateOpera matePillsbury's mateQueen mateRéti's mateSmothered mateSupport mateSuffocation mateSwallow's tail mate"Opponent Downsides" aka "Tactical Issues" aka "Tactical Liabilities" aka "Weakness of Position" PatternsThese help you intuitively identify if a combination may exist in the position.Awkward Pieces (trappable)King Safety Issues e.g. Back rankLoose pieces (unprotected)Overworked piecesPieces away from KingTactical Liabilities in generalWeaknesses in general