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所在平台: Udemy |
课程主页: https://www.udemy.com/course/learn-blender-3d-the-materials-and-texture-course/
课程评论:没有评论
学习Blender 3D——材质与纹理的应用 本课程专注于在Blender中为3D物体应用材质与纹理。课程首先会介绍Blender内置的易用渲染引擎——Cycles的各项功能,该引擎用于在导出到外部游戏引擎之前预览不同材质下的物体。我们还将学习UV展开不同物体的方法,并掌握UV编辑器各项功能的使用。之后,课程将深入探讨Cycles渲染引擎,详细讲解节点树(node tree)的使用,如何简化工作流程,以及如何利用节点创建逼真的场景材质。
This course is dedicated to the application of materials and textures onto 3D objects in blender. The course guides you first through all the features of the easy to use blender render engine which is blenders internal renderer used for previewing objects in different materials before exporting to external game engines. We will also cover UV unwrapping different objects and how to use the features of the UV editor. After this the course moves onto the cycles render engine, covering in detail how to use the node tree and how to simplify your workflow and how to use nodes to create realistic materials for your scenes.