Design a Kinetic Sculpture using Fusion 360

所在平台: Udemy

课程主页: https://www.udemy.com/course/kinetic-sculpture-vol1/

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课程简介

课程名称:使用Fusion 360设计动感雕塑 课程概述:这是一门适合任何希望利用免费软件探索动感雕塑制作的人士的课程,尤其是对于3D CAD新手。讲师Mahmoud通过逐步指导,详细展示了如何使用四杆联动机构创建动画,深入讲解了耦合曲线的可视化、如何基于2D图像创建3D设计以及如何微调动感雕塑的动画效果。学生Rob Burke表示他对此课程非常满意,并给予了五颗星的评价,希望在后续课程中深入探讨如何为雕塑安装电机和齿轮联动的内容。 本课程灵感源自古希腊神话中的西西弗斯,讲述他被迫永不停息地将巨大石块推上山顶的故事。课程将教授制作该动感雕塑的具体方法论,以及如何在Fusion 360中实现你所想象的任何动态创意。课程将在第一部分学习四杆联动和耦合曲线以及GIM软件的相关内容,并将Fusion 360与GIM软件的功能结合,创造出各种富有创意的运动设计。 第二部分课程将重点介绍设计方法论,分步展示如何利用Fusion 360的灵活自上而下设计方法来创建机制。每个机制由两个草图驱动,这种结构使得后期的修改非常简便。此外,在第三部分中,将这些设计方法应用于雕塑的行走机制,讲师将逐步解释如何在Fusion 360中高效地挤出体块并组建复杂的组件。 第四部分将同样的方法应用于雕塑的身体机制,并使用相同的两个草图技术进行说明。最后,在第五部分,课程将着重于机制之间的时间协调,确保最终动态效果忠实于最初设想中的“挣扎”的西西弗斯。通过这门课程,学生将掌握使用Fusion 360创建复杂动感雕塑的高级技能。

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Student's Testimonial for Create a Kinetic Sculpture in Fusion 360 - Vol.1 ================================================================================================= "This is a great course for anyone looking to explore creating a kinetic sculpture using free software and new to 3D CAD. Mahmoud does a great job of showing step by step instructions on how to create animations using four-bar linkages. The detailed explanations break down the visualization of Coupler curves, how to create a 3D design based off a 2D image and how to fine tune the animation of your sculpture. The only thing I wish it went into is how to motorize sculptures like this and how to gear the linkages together but I'm guessing thats what volume 2 is about! I'm very pleased with this course and give it a 5 out of 5!" - Rob Burke ================================================================================================= "Sisyphus, the king of Ephyra, is punished by being forced to roll and immense boulder up a hill only for it to roll away when near the top repeating his this action for eternity." Or so the legend say. This course is inspired by the word done first by Dave Johnson and later Disney Research group to put the mythical story of Sisyphus into a Kinetic Sculpture that describes the agony of his punishment. This course will teach you the methodology that you can follow to create this Kinetic Sculpture and ANY kinetic concept that you can imagine in Fusion 360. The course uses the work of Disney Research group as a reference from which to study the motion of Sisyphus and to duplicate it in Fusion 360 while also using GIM software. In Section one you will learn about Fourbar Linkages, Coupler Curves and GIM software. This course will teach you how to use the functionality of GIM software with Fusion 360 to design any crazy motion that you could think of. This methodology will be the main focus of Section two. Each stop of the methodology will be outlined and demonstrated later in Fusion 360. The methodology makes use of the flexible Top-Down design approach in Fusion 360. Each Mechanism is driven by two Sketches in Fusion 360. This makes the changes later to the mechanism and the output motion VERY simple. The power of Fusion 360 used with the power of Coupler Curves design in GIM software will open up a whole new possibilities for your designs. In Section three, the previously outlined design methodology is applied to the walking mechanism in the sculpture. I will walk you step by step explaining each tool as I use it with my "floating" walking head videos. This course will teach you so much about advanced ways to extrude bodies in Fusion 360 and how to structure a very complex assembly in Fusion 360 so that later changes can be easily done and traced. In Section four the same methodology is applied to design the body mechanism. This time the body Mechanism is done using the same two sketches technique and illustrated in step by step guide with floating talking head. In Section five the timing between the mechanisms is of essential importance. The focus is on getting the final motion right and true to the first imagined "Struggling" Sisyphus.

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