Java Game With Processing Library

所在平台: Udemy

课程主页: https://www.udemy.com/course/java-game-with-processing-library/

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课程名称:Java游戏开发与Processing库 课程概述:本课程旨在为任何有兴趣创建2D游戏的人提供基础知识,无论你是业余爱好者、学生还是有志的游戏开发者。课程将使用Java与Processing库教授2D游戏开发的基本概念。 课程内容: 在本课程中,我们将从基础开始学习。在第一部分,你将学习如何安装Processing,绘制简单的形状(如矩形),在屏幕上动画对象,检测鼠标和键盘输入。我们还将创建交互元素,如可点击的按钮,处理图像和声音,并定义一个可重用的Actor类来表示游戏对象。 在第二部分,我们将构建一个完整的游戏。你将创建一个玩家角色,检测对象之间的碰撞,实施评分系统,并最终学习如何发布你的游戏。到课程结束时,你将拥有扎实的2D游戏开发基础,并有信心使用Java和Processing创建自己的互动游戏。 课程结构: 第一部分:基础 - 安装Processing - 绘制矩形 - 动画对象演示 - 检测鼠标和键盘输入 - 制作可点击按钮 - 添加图像和声音 - 创建Actor类 第二部分:游戏开发 - 创建玩家角色 - 检测对象之间的碰撞 - 添加评分系统 - 发布游戏 通过该课程,学习者将能够掌握2D游戏开发的核心技能。

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课程详情

This course is designed for anyone interested in creating 2D games, whether you're a hobbyist, student, or aspiring game developer. Throughout the course, I will be using Java with the Processing library to teach the foundational concepts of 2D game development. What's in this courseIn this course, we'll start with the basics. In Section 1, you'll learn how to install Processing, draw simple shapes like rectangles, animate objects on the screen, and detect mouse and keyboard input. We'll also create interactive elements like clickable buttons, work with images and sounds, and define a reusable Actor class to represent game objects.In Section 2, we'll build a complete game. You'll create a player character, detect collisions between objects, implement a scoring system, and finally, learn how to publish your game. By the end of the course, you'll have a solid foundation in 2D game development and the confidence to create your own interactive games using Java and Processing.Section 1: BasicsInstall ProcessingDraw a rectangleShow how to animate objectsDetect mouse and keyboard inputsMake a clickable buttonAdd image and soundCreate Actor classSection 2: GameCreate PlayerDetect collision between objectsAdd score systemPublish the game

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