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所在平台: Udemy |
课程主页: https://www.udemy.com/course/introduction-to-parkour/
课程评论:没有评论
**课程名称:** Unreal Engine 5 跑酷系统入门 **课程概述:** 本课程旨在教授学员如何从零开始,使用蓝图(Blueprints)、动作匹配(Motion Warping)和动画蒙太奇(Animation Montages)在Unreal Engine 5中创建一个完全模块化的跑酷系统。课程将引导学员深入理解并实践跑酷系统的核心技术,解决现有教程复杂或解释不足的问题。 **课程内容亮点:** * **跑酷检测系统:** 利用球形追踪(Sphere Traces)动态检测环境中的障碍物。 * **障碍物交互:** 根据障碍物的高度和深度,判断并执行相应的跑酷动作,如攀爬(climbing)、越过(mantling)或翻越(vaulting)。 * **自定义碰撞通道:** 学习使用自定义碰撞通道,确保角色与跑酷相关对象的精确交互。 * **模块化设计:** 将跑酷系统实现为 Actor Component,便于集成到任何Unreal Engine项目中。 * **动画优化:** 精炼动画混合(animation blending),应用动作匹配(Motion Warping)实现流畅的过渡,并利用动画曲线(Animation Curves)动态控制足部IK(Foot IK),保持动作的真实感。 * **系统导出与集成:** 演示如何导出跑酷系统,并将其集成到自定义的Unreal Engine项目中,展示如何在不同环境和角色中进行转移和改编。 **学习成果:** 完成课程后,学员将能够掌握一个可复用、游戏就绪的跑酷系统,并能轻松将其适配到任何Unreal Engine项目中。 **社区支持:** 课程提供Discord社区支持。学员可以在社区中获得即时帮助、分享学习进展、与其他开发者交流,解决疑问或探讨新想法。Discord链接已附加到所有视频中,方便学员随时参与。
Have you ever wanted to implement a parkour system in Unreal Engine but found existing tutorials too complex or lacking explanations? This course is designed to bridge that gap by teaching you how to create a fully modular parkour system from scratch using Blueprints, Motion Warping, and Animation Montages.We'll start by building a parkour detection system using Sphere Traces, allowing the character to detect obstacles dynamically. From there, we'll measure obstacle height and depth to determine the appropriate parkour action-whether it's climbing, mantling, or vaulting. You'll also learn how to work with custom collision channels, ensuring precise interaction with parkour objects.To make our system fully modular, we'll implement it inside an Actor Component, allowing you to easily integrate it into any Unreal Engine project. We'll refine animation blending, implement Motion Warping for smooth transitions, and dynamically control Foot IK using Animation Curves to maintain realistic movement.Finally, we'll export our parkour system and integrate it into a custom Unreal Engine project, demonstrating how to transfer and adapt the system to different environments and characters.By the end of this course, you'll have a reusable, game-ready parkour system that can be adapted to any Unreal Engine project with ease.Join the Discord community to get instant help, share your progress, and connect with fellow developers working on the same parkour system. Whether you have a question, need troubleshooting advice, or just want to discuss new ideas, our community is there to support you. The Discord link is attached to every video, making it easy for you to jump in and get the help you need at any time!