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所在平台: Udemy |
课程主页: https://www.udemy.com/course/introduction-to-landscapes-in-unreal-engine-5/
课程评论:没有评论
课程名称:虚幻引擎5中的景观入门 课程概述:本课程将教你使用虚幻引擎5中的各种编辑工具来创建景观。 学习内容: 1. **景观雕刻工具**:学习虚幻引擎5.5的景观雕刻工具,掌握如何创建地形及其组合,以构建良好的环境。 2. **程序化景观创建**:探索程序化工具以节省时间,提升项目的可信度。 3. **材质创建**:制作一个功能齐全的景观自动材料,为创建大规模开放世界提供良好的起点。 4. **程序化内容生成(PCG)**:学习如何将PCG与景观地形链接,快速添加3D模型,无需手动放置,同时保持对地形设计的控制。 5. **照明与构图技巧**:掌握艺术基础,了解良好环境的要素,并应用照明与构图原则提升关卡质量。 课程目标是让你自信地在虚幻引擎5中创建各种类型的景观。完成课程后,你将具备坚实的景观创建、材质设计和程序化工作流程的理解,并获得使场景脱颖而出的内部技巧。无论你是为游戏、电影还是建筑可视化创建环境,本课程都将帮助你掌握创建场景的重要工具。 适合人群:本课程非常适合希望探索景观创建和程序化工作流程的虚幻引擎初学者和中级用户。尽管不需要有景观方面的先前经验,但基本的虚幻引擎界面理解将有所帮助。
In this class you will learn to create Landscapes in Unreal Engine 5 using all the tools available for you in the Editor.What You'll Learn:Landscape Sculpting Tools: Learn Unreal Engine 5.5's landscape sculpting tools to create terrains and how to combine them to create a good environment.Procedural Landscape Creation: Discover procedural tools for landscape creation to save time and have a more belieavable landscape for your project.Material Creation: Create a fully functional landscape Auto Material to have a great starting point when creating a big open world.Procedural Content Generation (PCG): Learn how to link PCG with your Landscape terrain to quickly add 3D models without the need to manually place them on the level and still have control over the design of terrain.Lighting and Composition Pro Tips: Learn art fundamentals to understand what makes a good looking environment and how to apply lightning and composition principles to make better levels.This course is designed to give you the confidence to create any type of Landscape in Unreal Engine 5. By the end, you'll have a solid understanding of landscape creation, material design, and procedural workflows, along with insider tips to make your scenes stand out. Whether you're creating environments for games, films, or architectural visualization, this class will help you to learn one of the most important tools for creating scenes!Who Is This For?This class is perfect for beginners and intermediate users of Unreal Engine who want to explore landscape creation and procedural workflows. No prior experience with landscapes is required, but a basic understanding of Unreal Engine's interface will be helpful.