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所在平台: Udemy |
课程主页: https://www.udemy.com/course/introduction-to-blender-and-3d-modeling-for-beginners/
课程评论:没有评论
课程名称:初学者的Blender与3D建模入门 课程概述:想要进入3D建模、动画、游戏和视觉效果的世界吗?使用免费的开源软件Blender创建您的第一个专业3D模型。如果您曾经感到学习3D软件的过程令人生畏或不知从何入手,这门课程就是为您量身定制的!在整个课程中,您将学习在Blender中工作的基本知识,包括如何导航界面、移动视口,以及使用3D工作的基本工具。我将向您展示一些快捷键和我通过自身经验总结的有价值的技巧。完成基础工具的学习后,您将开始制作您的第一个3D模型,我们的第一个项目是利用基本形状构建一个玩具火车并为其上色。随后,我们将深入探讨更高级的建模技术,如盒子建模、边缘建模、布尔运算、曲线和雕刻,并学习相关的工具、便捷的快捷键以及专业经验中的宝贵建议。在掌握这些内容后,我们将进行主要项目:逐一制作一个完整的国际象棋棋具,运用所学的方法和工具。到课程结束时,您将拥有一幅精美的棋具渲染图像,并掌握创建更复杂3D模型的技能。课程内容将涵盖Blender的界面、视口导航、对象变换、基础和更高级的建模概念、一些动画、简单材料的创建、照明和渲染等。
Want to know how to get started into the world of 3D modeling, animation, games and visual effects? Create your first professional 3D models using the free and open-source software, Blender.If you've ever felt intimidated or overwhelmed about learning a 3D software or if you don't know how to get started in the world of 3D, this is the right course for you! Throughout the lessons you will learn all the fundamentals of working with Blender. We'll go through navigating the interface and moving around the viewport, you'll learn the essential tools for working in 3D, I'll show you the shortcuts you can use and some valuable tips I've learned through my own experience with the program, and after we've covered all the basic tools, we will work on your very first 3D model. Our first project will consist of building a toy train with the use of basic shapes and giving it some color. Then, we will go through more advanced modeling techniques such as Box Modeling, Edge Modeling, Booleans, Curves and Sculpting, as well as essential tools, handy shortcuts, and valuable tips drawn from my professional experience. Once we've covered all of that, we'll jump into our main project: crafting a complete chess set, piece by piece, using the methods and tools learned. By the end of this course, you'll have a stunning rendered image of the chess set and the skills to create more complex 3D models.This course will cover Blender's interface, navigating the viewport, doing transformations on objects, basic and more advanced modeling concepts, a little bit of animation, the creation of simple materials, lighting, and rendering.