Introduction to Blender

所在平台: Udemy

课程主页: https://www.udemy.com/course/introduction-to-blender-30/

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课程简介

课程名称:Blender入门 课程概述:如果您对学习Blender感兴趣但不知从何开始,那么欢迎参加Blender入门课程。我是Alejandro Aguilar,在3D艺术领域工作了约7年,参与了许多项目,从移动游戏到视频制作。我专注于从技术层面理解3D,以便以易于理解的方式教给您。 学习该课程的优势:课程结束时,您将掌握Blender各个章节的基础知识,从建模到渲染。您将对Blender的多种工具和工作流程有扎实的理解!您将能够创作自己的艺术作品,开启3D职业生涯的旅程! 课程内容包括: - 如何建模 - 详细雕刻 - 模型重拓扑 - 模型展开以便上纹理 - 学习纹理绘制和着色 - 动画制作 - 创建粒子体积和几何节点 - 渲染静态图像和视频 课程项目:课程首先概述我们将要覆盖的主题,然后开始建模,我将向您展示出色的工具和技巧以启动您的模型制作。我们将创建模型的高多边形版本以进行详细雕刻,随后进行模型重拓扑。然后,我们将展开模型,为纹理绘制做好准备,并使用独特的着色器。接下来,我们将概述动画制作的基础知识,创建体积,并介绍Blender的新工具——几何节点。最后,我们将讨论渲染的基础知识以及如何从我们的作品中创建高质量的图像和视频。 适合对象:本课程专为希望学习Blender的完全初学者设计,尤其是那些在寻找逐步教程时感到困惑的学生。课程也适合想了解Blender最新版本变化并提高新技能(如几何节点)的艺术家。 不适合的人群:该课程不适合高级Blender用户。 学习准备:您需要一台功能正常的电脑或笔记本,并在计算机上安装Blender。 立即加入我:如果您想开始使用Blender并发展您的3D职业生涯,请立即加入我,提升您的技能。请记住,投资自己一生受益!期待在课程中见到您!

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课程详情

Do you have an interest in learning Blender but do not know where to begin?Then I welcome you to Introduction to Blender course.WHY SHOULD YOU LEARN FROM ME:My name is Alejandro Aguilar, and I have been working in 3D art for about 7 years. I have worked on numerous projects, from mobile games to video production. My area of work focuses on understanding 3D at a technical level, so that I can then teach you in an easy-to-understand way.BENEFITS:By the end of this course,You will have the basic knowledge of all the chapters inside blender, starting from modelling to rendering.You will have a solid understanding of the many tools and workflows Blender has to offer!You will be able to make your own art and get started on your journey to a 3D career!WHAT WILL I LEARN:How to ModelHow to Sculpt in High DetailHow to RetopologizeHow to Unwrap a model for texturesLearn Texture Painting and ShadingHow to AnimateHow to create Particle Volumes and Geometry NodesHow to render out still images and videosCOURSE PROJECTS:We will start with an overview of the topics we will cover for the course. Then we will begin modelling and I'll show you great tools and tips to get started on your own models. We will make a high poly version of that model to sculpt in detail, and afterwards retopologize the model. Then we'll unwrap the model to prepare painting in textures, as well as using unique shaders. After that we will cover the basics of animating, creating volumes, and go over one of the more newer tools of Blender, Geometry Nodes. Finally, we will go over the basics of rendering and creating high quality images and videos from our work.IS THIS COURSE RIGHT FOR ME:I have designed this course for complete beginner 3D students who want to learn how to use Blender, but struggle because they can't find a tutorial which is step by step, no fast forward, no skipping and coming from a production artist who has been doing this for years.The course is also for artists who want to learn about changes in the latest version of Blender and improve their skill in new things like Geometry Nodes.WHO IS NOT THE IDEAL STUDENT:This course is not designed for advanced Blender users.WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:You will need to have a working computer or laptop.You should have Blender installed on your computer.JOIN ME NOW:So if you want to get started in Blender and your 3D career, then join me now, and take your skills to the next level. Don't forget that investing in yourself will pay for the rest of your life. Hope to see you soon in this course!

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