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所在平台: Udemy |
课程主页: https://www.udemy.com/course/introduction-to-autodesk-maya-2016/
课程评论:没有评论
Coursera 课程:Autodesk Maya 2016 入门 本课程是 Autodesk Maya 2016 的入门介绍,适合初学者。学习 Maya 的基础用户界面、工作区域(视窗),以及 Maya 的节点概念。掌握 Maya 后,您将能够为各种应用创建 3D 内容,包括 3D 动画电影、3D 广告和跨平台(包括移动应用)的 3D 游戏。 **学习目标:** * 理解 Autodesk Maya 的基础知识。 * 建模一个简单的树和背景。 * 理解纹理化过程并为模型对象添加颜色。 * 渲染最终的树和背景图像。 **课程内容概览:** 本课程共六个部分。 * **第一、二、三部分** 涵盖了理解 Autodesk Maya 2016 的基础知识,包括用户界面、视窗、节点、项目管理、保存、标记菜单、热盒、线框模式和明暗模式,以及创建基本图形。 * **第四部分** 讲解树木和背景的建模,包括挤压工具、树根、树干、树叶和山脉的建模。 * **第五部分** 讲解如何应用颜色(纹理化)到已建模的对象上,介绍 Hypershade 窗口,并进行树和山脉的纹理化。 * **第六部分** 讲解 Maya 的灯光,并进行最终的灯光设置和渲染。 本课程是您探索 Autodesk Maya 的第一步。
Course Description This is an introductory course to learn Autodesk Maya 2016. This course is designed for anyone who wants to learn Autodesk Maya for the first time. Build a strong foundation in Maya the world's best 3D Animation software with this Course. Learn the basic user interface of Autodesk Maya Understand View port which is Autodesk Maya's work area Maya is a node based software. So, one lecture is dedicated for understanding Maya Nodes. 3D Animation and Application Learning Autodesk Maya will enable you to be able to create 3D content for a wide range of applications. By learning Maya you can create Model and animate 3D Animation films Model and animate 3D Advertisements Model and animate 3D Games for a wide range of mediums including mobile apps. Of course it is not possible to learn everything about Maya this one course. This course will help you to get started with Autodesk Maya 2016. This will be the first step in the journey of exploring Autodesk Maya. Learning Outcomes Understand the basics of Autodesk Maya Model a simple tree and backgroundUnderstand the process of texturing and apply color to all the modeled objectsRender a final image of a tree and the background Content and Overview Introduction to Maya 2016 has six sections. Section 1,2 &3 covers some foundation for understanding Autodesk Maya 2016. Section 4 explains the modeling of the tree and the background. Section 5 explains how to apply color (texturing) to the modeled objects. In section 6, we will create lights and render our final image. Section 1: Introduction Lecture1:Introduction Lecture2:Maya User Interface Lecture3:Viewports or the work area Lecture4:What are nodes? Section2: Getting Started Lecture5:Understanding Maya Projects Lecture6:Saving in MayaLecture7:Marking Menus & Hotbox Lecture8:Wireframe mode and shaded modeLecture9:Creating Premitives Section3: Working in Maya Lecture10:Basic TransformationsLecture11:Duplicating in MayaLecture12:Grouping and ParentingLecture13:Selections & Poly Components Section4: Modeling Lecture14:Extrude toolLecture15:Modeling Tree: Root and TrunkLecture16:Modeling Tree: LeafsLecture17:Modeling the mountain Section5: Texturing Lecture18:Hypershade Window Lecture19:Texturing the Tree and the mountain Section6: Lighting & Rendering Lecture20:Understadning Maya Lights Lecture21:Lighting and Rendering