Introduction to (Tabletop) Role-playing Game Design

所在平台: Udemy

课程主页: https://www.udemy.com/course/intro-to-tabletop-role-playing-game-design/

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**课程名称:**桌面角色扮演游戏设计入门 **课程概述:** 本课程为期 4.5 小时,旨在介绍角色扮演游戏(RPG)设计的基础知识。作为游戏设计的一个分支,学习本课程将帮助你理解“设计一款 RPG”的真正含义,包括其三个关键组成部分: 1. **游戏设计基础(“必知”知识):** 涵盖游戏设计的基本概念和原理。 2. **RPG 设计入门:** 深入探讨 RPG 游戏的独特性和设计方法。 3. **RPG 设计的商业考量:** 分析 RPG 设计(尤其是桌面 RPG)作为职业的现实情况,并说明其盈利前景可能较为有限。 **课程目标:** * 掌握 RPG 设计的基本原理。 * 理解 RPG 设计的构成要素。 * 了解 RPG 设计行业的商业运作模式。

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This brief (4.5 hour) course introduces you to RPG design. (No course of this length can pretend to be comprehensive, of course.) The goal is for you to understand the fundamentals of RPG design (which is a subset of game design). For example, what are you really doing when you "design an RPG?" There are at least three parts to that. The three main sections are an introduction to game design (mainly "Need to Knows"), an introduction to RPG design, and a discussion of the business of RPG design. The primary purpose of the last is to help you understand why RPG design, especially tabletop, is very unlikely to earn you a living.

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