Intro to Airplane Physics in Unity 3D - 2017 & 2018

所在平台: Udemy

课程主页: https://www.udemy.com/course/intro-to-airplane-physics-in-unity-3d/

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**课程名称:** Unity 3D 飞机物理入门 - 2017 & 2018 **课程概述:** 本课程专为希望在 Unity 3D 中使用 Rigidbody 组件构建飞机物理系统的学习者而设计。课程将深入讲解如何设置模块化代码,以提高工作流程的效率和可重用性。 学完本课程后,您将能够: * 创建一个功能齐全的飞机物理模型。 * 实现螺旋桨动画。 * 设置游戏输入。 * 构建动态飞机摄像机。 * 为飞机的所有控制面设置动画。 * 等等。 课程结束时,您将拥有一个属于自己的飞行物理系统,可用于您自己的飞行游戏开发。 **购买课程即可获得:** * 完整的飞机物理代码。 * 两个飞机模型:Indie-Pixel Plane 和 F4U Corsair。 * 完整的 UI 工具包,用于创建飞机的仪表 UI。

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Have you ever wanted to build your own Airplane Physics using the Rigidbody component in Unity 3D? Do you want to know more about setting up modular code to make your workflows faster and more re-usable? If so, this course is for you! Throughout the contents of this course you will learn how to create a fully functional Airplane Physics model. In the course you will learn to build the full physics flight model, how to animate the propeller, how to setup inputs, how to build a dynamic airplane camera, how to animate all the control surfaces of the plane, and more! By the end of this course you will have your very own Flight Physics System that you can use for your own flying games. By Purchasing the Course you get the Following: The Complete Airplane Physics Code Two Airplane Models, the Indie-Pixel Plane and the F4U CorsairComplete UI kit to create the Instrument UI for the Airplane

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