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所在平台: Udemy |
课程主页: https://www.udemy.com/course/intro-godot-3d/
课程评论:没有评论
Coursera 课程:Godot 3D 游戏开发入门 本课程将全面介绍如何使用 Godot 引擎构建第三人称角色控制器。课程内容涵盖 3D 空间的基本操作,直至控制 3D 场景中的角色和摄像机。我们将深入探讨数学、物理和向量在实现现代 3D 游戏中所期望的第三人称玩法中的应用,例如使用左摇杆移动和旋转角色,以及使用右摇杆围绕角色旋转摄像机。 完成本课程后,您将深入理解第三人称角色控制,并掌握一个高度可定制的完整实现,可应用于各类 3D 项目,如平台游戏、动作 RPG 或温馨的农场模拟游戏。 此外,您还将学习 Godot 游戏引擎的使用技巧,项目组织和设计方法,以提高项目可扩展性。课程将使用 GDScript 进行教学,所有内容将详细解释。编写的脚本将具备高度可定制性和可重用性。所有项目文件均可在 GitHub 上找到,方便复习。本课程使用了 Godot 4.2 版本进行录制。 本课程将是系列课程的一部分,旨在教授可互换使用的小型游戏开发知识。如果您对特定类型的游戏开发感兴趣,欢迎反馈,以便在未来的系列课程中纳入。
In this course, we will cover everything you need to know about using the Godot Engine to build a third person character controller; from the very basics of working in 3D space up to and including controlling a character and camera in a 3D scene. We will explore how to use math, physics, and vectors to achieve the third person gameplay you expect from most modern 3D games; with the left stick moving and rotating the character, and the right stick rotating the camera around them.When you're done, you'll have a good understanding of third person character control, and a fully functional implementation that is highly customizable for any 3D project; whether it's a platformer, action RPG, or even a cozy farm sim-you can take the project in any direction you wish.You'll also learn useful skills for working with the Godot game engine, organizing, and designing your projects to be more scalable. You will be learning how to code with GDscript, with everything explained in detail. Our scripts will be written to be highly customizable and reusable. All of the project files will also be available in GitHub if you need to review the completed project. These videos were recorded using Godot version 4.2.This course will be part of a series designed to teach bite-sized pieces of game development that can all be used interchangeably with each other. So let me know what types of games you're interesting in learning how to make and I'll try to include them in future courses in this series.