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所在平台: Udemy |
课程主页: https://www.udemy.com/course/how-to-make-a-retro-style-3d-fps-in-the-godot-game-engine/
课程评论:没有评论
**课程名称:** 使用Godot引擎制作复古风格3D FPS游戏 **课程概述:** 本课程将教授如何使用Godot游戏引擎亲手打造一款复古风格、快节奏的3D第一人称射击(FPS)游戏。您将全面掌握游戏开发的各个关键环节,包括: * **环境与照明设置:** 学习如何构建具有年代感的3D游戏场景,并运用光影效果营造氛围。 * **玩家移动机制:** 实现流畅且具有挑战性的角色移动控制。 * **武器系统设计:** 制作四款经典武器,包括砍刀、霰弹枪、冲锋枪和火箭筒,并赋予它们独特的射击体验。 * **敌人 AI 与寻路:** 创建两种不同类型的敌人——近战和远程,并为其配备基础的人工智能(AI)和路径寻找能力,让敌人更具威胁。 * **粒子效果:** 制作爆炸和烟雾轨迹等粒子效果,增强视觉冲击力。 * **武器动画:** 为武器设计生动的动画,提升操作的真实感。 * **道具拾取:** 实现弹药、生命值和武器的拾取系统,丰富游戏互动性。 * **基础 HUD 界面:** 为玩家设计简洁实用的用户界面(HUD),显示关键游戏信息。 本课程将带您从零开始,一步步将您的FPS游戏创意变为现实。
In this course you'll learn how to make an old school fast paced 3D FPS in the Godot Game Engine.I'll cover how to set up an environment and lighting, make player movement, create four guns: a machete, shotgun, machine gun, and rocket launcher, make two enemies, one melee and one range, with pathfinding and basic ai, create particle effects for explosions and smoke trails, create animations for weapons, create ammo, health, and weapon pickups, and set up a basic hud for the player.Udemy's requirements for course descriptions have changed since I originally posted this course and now require a minimum of 200 words, which is stupid, so here's some filler: I need 88 more words at this point so I'm just going to type random words from the alphabet in. Or I suppose I could use a chatbot, but I'd rather have that human touch. This really is a stupid requirement, I said all I needed to say in only 110 words, which is much clearer than using 200, but because of some arbitrary rule, I'm now required to add this extra section that literally no one will read. Fantastic. Seven more, I guess it could be worse.