How to Create in 3D: Character Concept Art

所在平台: Udemy

课程主页: https://www.udemy.com/course/how-to-create-in-3d-character-concept-art/

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课程简介

**课程名称:** 如何创建3D角色概念艺术 **课程概览:** 本课程将指导您从一个初步想法到最终结果,完整地创建逼真的3D角色概念艺术。您将学习使用Blender、Photoshop以及可选的VR Gravity Sketch。课程内容涵盖3D草图绘制、建模、雕刻、服装制作、灯光打设、材质创建、渲染和最终的后期绘制。我将分享我日常工作中使用的全新、现代化的3D角色创建流程,该流程能够加速生产并实现任何创意。 **您将学到:** * **完整的角色创建流程:** 从概念到最终输出。 * **现代化3D流程:** 学习专业工作流程,提高效率并实现创意。 * **快速迭代与优化:** 在早期阶段检查创意,快速修复问题,达到最佳效果。 * **技能基础:** 掌握草图绘制、建模和雕刻的所有基础工具。 * **资产导向的创作:** 即使是3D软件的初学者也能掌握,基于资产创建和组合。 * **通用技能:** 课程中的建模、灯光、材质和渲染知识也可应用于场景和环境创作。 **课程结构:** 课程包含5个循序渐进的单元,每个单元都建立在前一个单元的基础上。 **本课程适合:** 希望学习创建逼真3D角色概念艺术的艺术家、设计师以及任何对3D角色创建感兴趣的人。

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课程详情

You will learn to create realistic character concept art from an idea to final result. You will learn to work with Blender, Photoshop, VR Gravity Sketch (optional). You will learn to create 3D sketch, how to model, sculpt and create clothes, how to work with light, create materials, render and make the final overpaint. I share full character creation process from idea to final result. Course includes 5 lessons. Each lesson is based on the next one. How to speed up production process. All basic tools for sketching, modelling and sculpting. Pipeline allows to create any ideas.I show new, modern pipeline of realistic 3D character creation, which I use everyday in my professional work. This pipeline allows to speed up production process as well as to create any ideas for your characters. It also allows to check your ideas at an early production stage, so you won't waste your time, fix the character quickly where/if needed and achieve great result at the end. Also one of the most important bits, this pipeline allows to create 3D characters even with the base knowledge of 3D software, because it is based on assets creation and their combination in one character, which works greatly for character concept artists.Knowledge you gained in this course can be used in scenes, environment creation, etc. Because the course contains lots of information on modelling, lighting, materials creation and rendering.

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