How to create a Flappy Bird inspired iPhone game in Swift 2

所在平台: Udemy

课程主页: https://www.udemy.com/course/how-to-create-a-flappy-birds-inspired-iphone-game-with-swift/

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Coursera 课程总结:用 Swift 2 创建 Flappy Bird 风格的 iPhone 游戏 本课程将指导您一步步地使用 Swift 2 创建一款受 Flappy Bird 启发的 iPhone 游戏。您将学习如何构建一款现代、具备社交功能且可盈利的 iPhone 游戏。 **课程亮点:** * **全面入门:** 涵盖 Xcode 安装和基础知识,帮助您快速上手。 * **游戏开发核心:** 从游戏场景和背景搭建,到创建角色和管道,再到引入物理引擎,逐步构建游戏框架。 * **游戏机制:** 学习实现游戏得分机制。 * **商业化与社交:** 集成 Chartboost 广告以实现游戏盈利,并对接 Facebook 和 Twitter 实现社交功能。 * **排行榜功能:** 连接 Game Center Leaderboard,跟踪玩家的高分记录。 * **持续更新:** 课程将不断更新,以适应新趋势和软件版本。 **教程结构:** 课程包含 40 个讲座,总时长超过 7 小时。内容从基础知识讲起,逐步深入游戏开发的各个环节,并最终指导您完成一款功能完整的游戏。 **学习收获:** 掌握 iPhone 游戏开发的核心技能,并将这些概念应用于您自己的游戏创意。本课程旨在成为您进军 iOS 游戏开发领域的“一站式”学习资源。

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LATEST UPDATE: Integrating our iPhone game with Twitter PREVIOUS UPDATE: Saving the user's High score to local storage using NSUserDefault and updating a third party SDK in your project (Chartboost SDK). The "How to create iPhone Flappy Birds inspired iPhone game with Swift" Course is a comprehensive step by step course. You will learn how to put a modern, socially integrated and monetised iPhone game together. The inspiration for the course comes from the world famous game Flappy Birds. Let me be very clear on my next point. The concepts you will learn in this course can be applied to any idea you have for an iPhone game. In the 40 lectures and over 7 hours of content, we will start by covering off all the basis to get you going. We will install Xcode and run through the basics of the Xcode environment. We will then moving on quickly to start building the scenes and background to our game. After that we will build the pipes and the main character. Not long after that we will look at introducing physics properties to our game objects. Now are our game is starting to take shape. We can them look at how our user is going to score in the game. Once that is all done we will introduce Chartboost ads to monetise our game. Then we will integrate our game with two the biggest and best social media networks… Facebook and Twitter. We will also connect our game up to a Game Center Leaderboard to track our users high scores. Once we have complete all of that I will finish off on talking the next steps I think you should take. I've done all the research, read the Swift documentation, searched the web for how to perform certain functions in an iOS game and put all the ideas and concepts into one complete package. There is no need to look any further: This course is a one stop shop to get you started in building your own unique iPhone game. This course will continue to grow and be updated with new trends and to accommodate for new software version updates.

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