Houdini Procedural Pagoda

所在平台: Udemy

课程主页: https://www.udemy.com/course/houdini-procedural-pagoda/

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课程简介

**课程名称:** Procedural Pagoda in Houdini **课程概述:** 本课程旨在教授学员如何在Houdini中创建一座完全程序化的日式宝塔。讲师拥有两年Houdini使用经验,并将其应用于3D艺术创作与纸艺爱好(使用激光切割机)之中。本课程是讲师反复制作日式宝塔的经验总结,致力于展示最有效、最酷、最有趣的建模方法。 **课程亮点:** * **程序化思维:** 强调“Think Procedural!”的理念,引导学员掌握3D建模的程序化思维方式。 * **Attribute Transfer 节点:** 深入讲解Attribute Transfer节点强大的功能。 * **VEX 编程:** 介绍实用的VEX代码,帮助学员快速获得理想的建模效果。 * **基础Houdini工作流:** 为初学者提供基础Houdini工作流程讲解,确保所有学员都能跟上进度。 * **自定义UI:** 包含一个小型章节,展示如何设置讲师的UI界面,避免学员在操作过程中迷失。 **适合人群:** 对Maya、Substance Designer和Side FX Houdini感兴趣的3D艺术家,以及希望通过程序化方法提升建模效率和创造力的各层次Houdini用户。本课程适合从零开始学习Houdini的用户。

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This is the ultimate course to learn how to create a a fully procedural Japanese Pagoda in Houdini.I am a 3D artist interested in Maya, Substance Designer and Side FX Houdini. And I also happen to like to do papercraft using powerfull lasercutters as a side hobby!I have been using Houdini for the last 2 years to joyfully fullfil this hobby. I am hence using Houdini to help me produce very fast and efficient way of achieving good looking results.This tutorial is the restult of me doing this Japanese Pagoda in Houdini over and over again, until I have found the most efficient, the most cool and the most interesting way to model it.I will show you the immense power of the attribute transfert node. I will also show you some cool VEX coding that will help you achieve results in no time. But first and foremost, I will show you a procedural way of thinking to do 3D modeling. Everyone can follow this course as I will take the time to explain some basic Houdini workflow. I have even included a small chapter showing you how to get my UI so that no one gets lost in the process.Think Procedural!

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