Houdini Helicopter Landing Simulation Course

所在平台: Udemy

课程主页: https://www.udemy.com/course/houdini-helicopter-landing-simulation-course/

课程评论:没有评论

第一个写评论        关注课程

课程简介

课程名称:Houdini直升机着陆模拟课程 课程概述:想要创建令人惊叹的动态植被和风模拟吗?那么欢迎参加Nexttut教育的Houdini直升机着陆模拟课程。我的名字是Shahzad Ahmad,我是一名Houdini特效艺术家,热衷于创造视觉效果,如爆炸、烟雾、火焰、云朵、尘埃、粒子、魔法等,以及各种破坏和流体效果。我是自学成才的艺术家,喜欢观看科学纪录片和科幻电影。 课程学习目标:课程结束时,您将能够: - 使用CHOPs创建程序动画 - 在Houdini中创建程序草地风模拟 - 在Houdini中创建地面尘埃模拟 - 在Houdini中创建动态植物和植被模拟 - 自信地使用Solaris 您将学习的内容包括: - Houdini程序化动画工作流程 - 程序化树木生成 - 使用线性求解器 - 创建自定义速度与体积 - 多对象的散射 - 程序化草地风 - 针对线性求解器的树木绑定 - 地面尘埃模拟 - 使用Solaris - 在Solaris中导入实例 - 使用Karma CPU进行渲染 课程项目:我们将首先导入直升机模型,并使用CHOPs对直升机进行程序动画。接着导入植物和植被,并使用线性求解器进行植物模拟,利用体积速度创建植物和植被的自定义风模拟。学习如何使用VOPs创建程序化草地风后,我们会对草地和植被进行动画处理,探索实例生成和植物散射,使用循环和复制冲压为每个实例添加动画时间变化。之后,我们将使用Sidefx labs树工具程序化生成竹子树,并绑定我们生成的树木用于线性求解器。接着运用粒子模拟创建草随风摇曳的效果,最后使用pyro求解器完成地面尘埃模拟,并在Solaris中进行着色和渲染,学习如何高效导入实例,分配材质并渲染我们的最终镜头。 此课程适合:中级Houdini学生。 不适合的学生:绝对初学者的Houdini学生。 立即加入我:如果您想学习Houdini,并创建令人惊叹的动态植被和风模拟,请立即加入我。期待在课程中见到您!

课程评论(0条)

课程详情

Want to create awesome dynamic vegetation and wind simulation?Then I welcome you to Nexttut education's Houdini Helicopter Landing Simulation course.About Me:My name is Shahzad Ahmad. I am a Houdini FX Artist. I am passionate about creating Visual Effects (explosions, smokes, fire, clouds, dust, particles, magic, etc.), as well as all kinds of destruction and fluids. I am a self-taught Artist. And I love watching science documentaries and Sci-Fi movies!By the end of this course:You will be able to create procedural animations with CHOPs.You will be able to create procedural grass wind in Houdini.You will be able to create ground dust simulation in Houdini.You will be able to create dynamics plants and vegetation simulation in Houdini.You will be able work with confident in solaris.What You Will LearnHoudini procedural animation workflowProcedural tree generationWorking with wire solverCreating custom velocities with volumeScattering multiple objectsProcedural grass windTree rig for wire solverGround dust simulationWorking with solarisImporting instances in solarisRendering with Karma CPUCourse Projects:We will start with importing helicopter model and we will use CHOPs to procedurally animate helicopter. And then we will import plants and vegetation and use wire solver to simulate plants we will be using volume velocities to create custom wind for plants and vegetation simulation. And then we will learn how to create procedural grass wind using VOPs. After we have animated grass and vegetation we will take a look at creating instances and scattering plants and vegetation in here we will use loops and copy stamping to add per instance animation timing variation. After that we will use Sidefx labs tree tool to procedurally generate bamboo trees and we will rig our procedurally generated tree for wire solver. And then we will use particles simulation to create grass blowing in the wind effect. And after that we will use pyro solver to create ground dust simulation. And then we will import all of our assets in to solaris for shading and rendering in here we will take a look at how we can import instances efficiently in to solaris and we will assign materials and render our final shotIs This Course Right For You:I have designed this course for intermediate Houdini students.Who Is Not The Ideal StudentAbsolute beginners Houdini students.JOIN ME NOW:So if you want to learn Houdini and want to create awesome Dynamic Vegetation and Wind Simulation, then join me now. Hope to see you in the course.

课程标签

0人关注该课程

主题相关的课程