Hard Surface Vehicles - The Complete 3D Production Pipeline

所在平台: Udemy

课程主页: https://www.udemy.com/course/hard-surface-vehicles-the-complete-3d-production-pipeline/

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**课程名称:** 硬表面载具 - 完整的3D 制作流程 **课程概览:** 本课程是一门全面的 3D 制作流程教程,旨在教授如何从头到尾制作一辆逼真的摩托车。课程时长约 22 小时 30 分钟,包含 142 个视频教程,平均每集约 10 分钟。您将学习完整的硬表面建模流程,包括: * **建模 (Maya):** 从零开始在 Maya 中创建摩托车模型。 * **UV 展开 (Maya):** 学习如何高效地为模型进行 UV 展开。 * **颜色 ID 绘制 (Maya):** 在 Maya 中为模型创建颜色 ID,以便后续的纹理绘制。 * **法线贴图创建 (Substance Painter):** 利用 Substance Painter 绘制逼真的法线贴图。 * **材质制作 (Substance Painter):** 在 Substance Painter 中为模型添加高质量材质。 * **渲染 (Arnold, Unreal, Marmoset, Sketchfab):** 学习在多种渲染器(Arnold, Unreal Engine, Marmoset Toolbag, Sketchfab)中进行最终渲染。 课程提供配套的项目文件,方便学员跟随学习。无论您是想全面学习硬表面载具制作流程,还是只想掌握某个特定技巧,都可以根据自己的需求选择观看方式。 **推荐软件:** * Maya 2020 * Substance Painter 2019 * Unreal Engine * Marmoset Toolbag * Sketchfab * Photoshop * After Effects **适用人群:** 希望提升硬表面建模技能,并学习完整 3D 制作流程的学员。

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课程详情

Hard Surface Vehicle Complete Pipeline - Maya / Substance / Unreal / Marmoset / Sketchfab Tutorial[22hr 30min] Project Files IncludedThis a step-by-step tutorial showing how to model a realistic motorcycle in Maya. This course is designed to teach you how to take your hard surface modeling skills to the next level. You will see this motorcycle created from start to finish. You will see how to Model (Maya), UV Map (Maya), create Color IDs (Maya), create Normal Maps (Substance Painter), add Materials (Substance Painter) and Render (Arnold, Unreal, Marmoset, Sketchfab). You will be provided a project files to follow along every step of the way. Recommended Software: Maya 2020 Substance Painter 2019Unreal, Marmoset, Sketchfab, Photoshop and After EffectsVideo TutorialsThere are 142 Video Tutorials averaging about 10 minutes per video. These can be viewed in order or feel free to jump into any lesson to just learn a specific technique.

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