Hard Surface Creature Creation in Zbrush Intermediate User

所在平台: Udemy

课程主页: https://www.udemy.com/course/hard-surface-creature-creation-in-zbrush-intermediate-user/

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**硬表面生物创作 ZBrush 中级用户课程总结** 本课程由 Richie Jon Mason 主讲,专为 ZBrush 中级用户设计,旨在教授如何使用 ZBrush 和 Keyshot 创作科幻机械概念生物。尽管课程面向中级用户,但即使是 ZBrush 和 Keyshot 的新手,也可以通过课程中的分步教学开始创作。 **课程亮点:** * **实用的硬表面创作技巧:** 掌握在 ZBrush 中高效创作硬表面机械部件的技巧,快速构建科幻生物。 * **全流程教学:** 从生物整体造型的粗略雕刻,到机械部件的添加、关节织物的处理、外装甲的制作、自定义插件的创建,再到角色的姿势摆放、Keyshot 渲染准备,以及最终在 Keyshot 中添加材质、优化渲染设置,并在 Photoshop 中进行后期合成,课程涵盖了完整的创作流程。 * **真实演示,无跳帧:** 所有教学内容均为实时录制,不进行加速或跳帧,确保学习过程的完整和清晰。 * **强调细节与迭代:** 课程将详细讲解如何处理模型面板布局、区分硬表面与有机部分、制作装甲和织物,并指导学员如何为 Keyshot 优化模型。 **学员评价:** * Ganesh 称赞课程非常适合创作科幻机械生物,学习到的技巧能够快速产出硬表面概念模型。 * Alfonso Romero 肯定了 Richie Jon Mason 即使在身体不适的情况下,依然交付了高质量的课程。 **学习目标:** 完成本课程后,学员将能够自信地使用 ZBrush 和 Keyshot 雕刻硬表面生物,轻松创作出具有吸引力的硬表面生物模型,并将所学技巧应用于未来的创作中。 **适合人群:** * ZBrush 中级用户。 * 希望学习硬表面生物创作的 3D 艺术家。 * 对科幻、机械生物设计感兴趣的学习者。 **讲师简介:** Richie Jon Mason 是一位自学成才的 3D 艺术家,曾与 3D Artist、3D World 杂志、日产汽车等机构合作,并在 Guerilla Games 担任 3D 艺术家,目前任职于 Warcradle Studios。

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Student ReviewsGanesh says: This course is perfect for creating Sci-Fi Robotic concepts using Zbrush, great techniques covered to create Hard surface concepts in no time.Alfonso Romero says: Even While Having A Cold, Richie Jon Mason Delivers Another Well Executed Course. Cheers to Udemy, NextTut & Mr. Mason for their efforts.Hi, would you like to be able to create really cool creatures with hard surface partsWell if so this course is definitely for you!Welcome to Nexttut education's Hard Surface Creature Creation in Zbrush Intermediate User course.My name is Richie Jon mason. I am a self taught 3D artist, in the past I have worked for 3D artist and 3D world magazine, Nissan. I was also a 3D artist at Guerilla games. Currently working at Warcradle studiosAt the end of the course , you will be able sculpt hard surface creatures using zbrush and keyshot with confidence, you will be able to create a hard surface creature with ease and use the techniques to go on and create your own models.We will cover in this courseSculpt overall shape of our CreatureAdding mechanical partWorking with fabrics for jointsCreating outer ArmorMaking custom insertsPosing The characterGetting it ready to send to keyshotRendering in keyshot then bringing the files into photoshopFirst we will look at our base mesh, then we will roughly sculpt out the panel placements. We'll go over each piece individually creating Armor and fabrics, deciding which parts to switch out with hard surface , when were happy with that we will start painting the organic parts, and then before moving to keyshot we will go though the model and prepare it ready for keyshot.Once we have it into keyshot we will start adding materials and find the best render settings then move the images into photoshop fir our final composite imageI made this course for intermediate Zbrush users but any one can download zbrush and keyshot and just start creating with only what zbrush comes with. All default settings, all real time, no speed ups, no skipping and completely step by step.So enrol now and start creating, Hard surface creature model today.

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