Hair Creation for Game Characters: Maya Xgen

所在平台: Udemy

课程主页: https://www.udemy.com/course/hair-creation-for-game-characters/

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**课程名称:** 游戏角色毛发制作:Maya Xgen **课程概述:** 本课程旨在教授学员如何使用Maya中的Xgen插件为游戏角色创建逼真的毛发。课程由拥有11年行业经验的Grooming艺术家Abraham Leal主讲,将分享其独家技术和工作流程,帮助学员为作品集制作出令人惊叹的毛发。 **课程收益:** 学员将学习如何生成、烘焙、放置和渲染游戏角色毛发。深入理解毛发制作的原理和方法,掌握创建用于实时角色的毛发卡片(Hair Cards)的技巧,并能使用Xgen创建逼真的毛发造型。 **课程内容:** * Xgen毛发生成 * 毛发贴图创建 * 毛发放置的最佳实践 * 毛发着色 * Marmoset Toolbag渲染 * Unreal Engine 5 毛发系统 * 使用管状(tubes)结构制作睫毛 **课程项目:** 课程分为四个章节: * **第一章:** 基础毛发卡片工作流程。 * **第二章:** 通用毛发工作流程,创建可在多引擎中使用的毛发贴图。 * **第三章和第四章:** 深入讲解Unreal Engine 5,教授适用于游戏角色的高级毛发制作技术。 **适合人群:** * 具备中级3D建模技能,希望为角色和生物创建逼真毛发的学生。 * 对Xgen插件和创建逼真毛发感兴趣的艺术家。 * **基础要求:** 熟悉Maya、Photoshop和Arnold渲染器。 * **必备软件:** Maya、Photoshop、Marmoset Toolbag 和 Unreal Engine。 **不适合人群:** * Maya零基础的初学者。 **结语:** 加入本课程,学习这些先进的毛发制作技术,成为一名出色的Grooming艺术家!

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Hey Guys, Do you find it difficult to create real time hair for your characters and creatures? Have you tried using Xgen inside of Maya but don't know where to start? If that is the case then I welcome you to Hair Creation for Game Characters.WHY SHOULD YOU LEARN FROM ME:My name is Abraham Leal and I have 11 years in the industry, throughout this course I will show you my technique and workflows to create amazing hair for your portfolio.BENEFITS:In this course we will cover all of the necessary information to generate, bake, place and render hair for your characters. We will take a deep dive in the how and why we do what we do to obtain this amazing results.you'll be able to create hair cards for real time charactersYou will be able to use Xgen to create realistic GroomsWHAT WILL I LEARN:Xgen Hair GenerationCreating Hair MapsProper Hair PlacementHair ShadingRendering in MarmosetHair Systems in Unreal Engine 5Making the eyelashes with tubesCOURSE PROJECTS:This course is divided into 4 chapters.The first chapter covers the basics of the main Hair Card workflow so that you can understand and properly implement this techniques. In chapter 2 we will cover what I like to call the Universal Hair Workflow, this workflow allows you to create maps that can be used in a wide variety of engines. In chapter 3 and 4 we will take a deep dive in Unreal Engine 5 and I will show you several techniques to create amazing looking hair ready for your games.IS THIS COURSE RIGHT FOR ME:I have designed this course for intermediate 3d modelling students, who want to create realistic Hair for their characters and creatures. A basic Understanding of Maya, Photoshop and Arnold Renderer is expected.The course is also for artists who want to learn about the Xgen Addon and how to achieve realistic looking hair.WHO IS NOT THE IDEAL STUDENT:This course is not designed for absolute beginners in Maya.WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:Basic Knowledge of Maya, Photoshop and ArnoldYou should have Maya, Photoshop, Marmoset Toolbag and Unreal Engine.JOIN ME NOW:If you want to learn all of this techniques then join me and be ready to become a great Grooming Artist

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