Computer Graphics with Modern OpenGL and C++

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课程主页: https://www.udemy.com/course/graphics-with-modern-opengl/

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课程名称:Modern OpenGL和C++计算机图形学 课程概述: 本课程旨在教授Modern OpenGL和图形技术,即使您没有图形学理论基础。您只需要具备C++经验,最好了解一些三角学知识。 本课程的独特之处在于,它不仅教授OpenGL的使用方法,更深入讲解背后的理论知识。理解这些理论对于有志于成为图形或游戏开发者的人至关重要,因为它能帮助您形成自己的图形风格。 课程将帮助您理解“如何做”以及“为什么这样做”,使您能够基于图形开发的基础构建自己的系统,从而在竞争中脱颖而出。 课程将获得持续的支持,以确保您能学到一切必要的知识,而不仅仅是大多数课程教授的基础内容。例如,本课程已涵盖高级技术,如阴影映射(Shadow Mapping),这在OpenGL课程中,特别是针对**多个点光源**的阴影映射,是难得一见的。 期待您对本课程感兴趣,并享受学习过程!

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Hi! Welcome to the Computer Graphics with Modern OpenGL and C++ course!This course is designed to be unique from most other OpenGL courses out there, because it not only teaches you the code needed to use OpenGL, but it also teaches you the THEORY behind it all! This is immensely important for any aspiring graphics or game developer, because understanding the theory behind what we do enables you to form your own graphical style!I intend to help you understand both HOW and WHY we do what we do, so you can create your own systems derived from the foundations of graphical development, pushing you further ahead of all your competitors out there.This course is designed to teach you modern OpenGL and graphics techniques without any prior knowledge of graphical theory. All you need is some C++ experience and preferably an understanding of trigonometry.This course will receive constant support, to ensure you learn everything there is to know, beyond just the basics that most other courses will teach you. As an example of this, this series already covers things as advanced as Shadow Mapping, a rare commodity among OpenGL courses (especially when it comes to Shadow Mapping for MULTIPLE Point Lights!!).So I hope you take an interest in this course and enjoy watching it as much as I do making it!

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