Godot - VFX for Games - Beginner to Intermediate

所在平台: Udemy

课程主页: https://www.udemy.com/course/godot-vfx-for-games/

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课程简介

**课程名称:** Godot - 游戏视觉特效 - 入门到进阶 **课程概述:** 本课程专注于使用 Godot 引擎创作游戏视觉特效(VFX)。您将从零基础学习,逐步提升至中级水平。课程内容涵盖: * **Godot 粒子系统基础:** 从简单的火花特效入手,全面了解 Godot 粒子系统的运作原理。 * **进阶特效创作:** 学习制作更复杂的魔法技能,如蓝色法师的区域效果(AoE)和火焰弹(Projectile)。 * **特效变体:** 掌握如何为现有技能创造多种变化,例如火焰 AoE 和闪电弹。 * **着色器(Shader)制作:** 学习使用 Godot 的可视化着色器工具(Visual Shader)创建自定义着色器。 * **纹理(Texture)创作:** * 使用 Krita 绘制手绘风格纹理。 * 利用免费且功能强大的节点式工具 Material Maker(作为 Substance Designer 的替代品)进行纹理制作。 * **VFX 理论基础:** 课程开始部分将有理论章节,介绍常见的特效类型,并深入讲解实时 VFX 的基础原理,为您打下坚实的基础。 **目标学员:** 任何希望学习为游戏创作视觉特效的初学者至中级开发者。 **核心内容:** Godot 粒子系统、可视化着色器、纹理创作(Krita, Material Maker)、VFX 基础理论。

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课程详情

This course is all about the creation of Visual Effects for Games with Godot Engine. It will take you from a Beginner standpoint to an Intermediate level in Game VFX. We will begin with something easy like some Sparks so we can have an overview of how the Particle System works in Godot. Then we will proceed to more elaborate abilities, like a blue mage Area of Effect and eventually a Fire Projectile. We will also see how to create variations for both of this magic abilities, like a Fire AoE and an Electric Projectile. Besides learning a lot about how the particle system works, you will also learn how to create shaders in Godot with the Visual Shader tool. Texture creation is also very important step when it comes to creating special effects for games, and on this course you will learn a lot about it. We will create hand-drawn textures with Krita, but a big portion of texture creation is done using node based tool called Material Maker, a fee and powerful substance designer alternative.And at the very beginning we will have a theory chapter. Where we have a brief overview of the type of effect that most commonly exist, as well as a interesting view of the VFX Fundamentals, a great foundation of Realtime VFX.

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